因此,在這裏處理單元測試的第一次,我試圖在angular.mocks中使用$componentController
模擬來初始化組件的控制器。
這是我的組件文件。
import angular from 'angular';
import ProgressCountdownModule from './progress-countdown/progress-countdown';
import CoverModule from './cover/cover';
import template from './game.tmpl.html';
import './game.css';
import GameController from './game.controller.js';
const GameModule = angular.module('game', [ProgressCountdownModule.name, CoverModule.name])
.component('game', {
template,
controller: GameController,
controllerAs: 'vm'
});
export default GameModule;
這是(一個要點)我的控制器:
export default class GameController {
constructor($stateParams, $timeout, ThemesModel) { /*...*/ }
}
我有ThemesModel
服務作爲拉在作爲主應用程序的依賴通用模塊的一部分。這裏的服務定義,以及:
export default class ThemesModel {
constructor($http) {
'ngInject';
this.$http = $http;
}
getThemes =() => this.$http.get('/api/themes');
getShuffledThemeItems = (theme, levelSeed) => this.$http.get(`/api/themes/${theme}/${levelSeed}`);
}
我嘲笑(或至少,嘗試的)模擬在ThemesModel的getShuffledItems
方法。
我試着寫一個測試來檢查,如果控制器是有效的:
import GameModule from './game';
import GameController from './game.controller';
describe('Game',() => {
let component, $componentController, $stateParams, $timeout, ThemesModel;
beforeEach(() => {
window.module(GameModule);
window.module($provide => {
$provide.value('ThemesModel', {
getShuffledThemeItems: (theme, levelSeed) => {
return {
then:() => { }
};
}
});
});
});
beforeEach(inject((_$componentController_, _$timeout_, _ThemesModel_) => {
$componentController = _$componentController_;
$timeout = _$timeout_;
ThemesModel = _ThemesModel_;
}));
describe('Controller',() => {
it('calls ThemesModel.getShuffledThemeItems immediately',() => {
$stateParams = { /*...*/ }
spyOn(ThemesModel, 'getShuffledThemeItems').and.callThrough();
component = $componentController('game', {
$stateParams,
$timeout,
ThemesModel
});
expect(ThemesModel.getShuffledThemes).toHaveBeenCalled();
})
});
});
當我在此設置運行karma start
,我結束了以下錯誤:
Game Controller ✗ has an initial state Error: [$injector:unpr] Unknown provider: gameDirectiveProvider <- gameDirective http://errors.angularjs.org/1.6.3/ $injector/unpr?p0=gameDirectiveProvider%20%3C-%20gameDirective at webpack:///~/angular/angular.js:66:0 <- spec.bundle.js:4804:12 at webpack:///~/angular/angular.js:4789:0 <- spec.bundle.js:9527:19 at Object.getService [as get] (webpack:///~/angular/angular.js:4944:0 <- spec.bundle.js:9682:32) at webpack:///~/angular/angular.js:4794:0 <- spec.bundle.js:9532:45 at Object.getService [as get] (webpack:///~/angular/angular.js:4944:0 <- spec.bundle.js:9682:32) at $componentController (webpack:///~/angular-mocks/angular-mocks.js:2335:0 <- spec.bundle.js:3158:34) at Object. (webpack:///components/game/game.spec.js:38:24 <- spec.bundle.js:4305:25)
比賽的38號線.spec.js是發生這種情況的線路:
component = $componentController('game', {
$stateParams,
$timeout,
ThemesModel
});
一般來說,我明白在[$injector:unpr]
發生時,其中一個依賴關係未能定義。但是當我檢查時,所有依賴於GameController
的依賴關係都與'game'
組件相關聯!
你認爲我錯過了什麼?我忽略了一些依賴關係嗎?
HOLY MOLY這就是它!非常感謝你:) 這是另一隻眼睛代碼的力量:) – krishgopinath