我開始學習C#5和.Net 4.5中的異步編程,但有些東西我不明白。異步編程並等待循環
private static int count;
public static void Main()
{
LoopTest();
Console.ReadKey(false);
}
static async void LoopTest()
{
count = 0;
for (var index = 0; index < 10; ++index)
{
Console.WriteLine("({0}) In Loop before await, Index {1}, Thread: {2}", count++, index, Thread.CurrentThread.ManagedThreadId);
await Task.Factory.StartNew(() => Thread.Sleep(10));
}
}
結果是:
(0) In Loop before await, Index 0, Thread: 9
(1) In Loop before await, Index 1, Thread: 10
(2) In Loop before await, Index 2, Thread: 11
(3) In Loop before await, Index 3, Thread: 10
(4) In Loop before await, Index 4, Thread: 11
(5) In Loop before await, Index 5, Thread: 10
(6) In Loop before await, Index 6, Thread: 12
(7) In Loop before await, Index 7, Thread: 11
(8) In Loop before await, Index 8, Thread: 10
(9) In Loop before await, Index 9, Thread: 12
那麼,有沒有不同的線程訪問相同的循環?索引變量是否存在Race-Condition?
請替換await Task.Factory.StartNew(()=> Thread.Sleep(10));等待Task.Delay(10)。你應該放開你的線程10毫秒,而不是堅持下去。 –
@publicENEMy所以'Task.Delay';) –
@ToniPetrina Thread.Sleep用於保存線程以模擬10 ms線程的使用情況。 –