我正在嘗試使用boost :: lockfree隊列來管理任務。這些任務檢索數據並在工作線程上處理。一旦檢索到數據,就應該將數據發送到主線程。工作線程在應用程序的開始時產生,並且只是保持輪詢隊列。我是Boost :: Asio的新手,但從我的研究來看,它似乎是在線程之間發送信號的最佳機制。在不同的線程上發佈工作時如何將信號連接到boost :: asio :: io_service?
我看幾個例子,尤其是:
- Confused when boost::asio::io_service run method blocks/unblocks
- boost asio post not working , io_service::run exits right after post
這裏是我的代碼:
#include "stdafx.h"
#include <thread>
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/lockfree/spsc_queue.hpp>
#include <boost/optional.hpp>
#include <boost/thread.hpp>
#include <boost/signals2.hpp>
typedef boost::signals2::signal<void(int)> signal_type;
class Task
{
public:
Task(int handle) : _handle(handle) {};
~Task() {};
virtual void Execute()
{
int result = _handle * 2;
}
private:
int _handle;
};
class Manager
{
public:
Manager()
{
_mainService = std::make_shared<boost::asio::io_service>();
_workerService = std::make_shared<boost::asio::io_service>();
_work = std::make_shared<boost::asio::io_service::work>(*_workerService);
_threadStarted = false;
Start();
};
~Manager() {};
void WorkerMain()
{
_workerService->poll();
}
void Start()
{
if (_threadStarted) return;
_workerThread = std::thread(&Manager::WorkerMain, this);
_threadStarted = true;
}
void Stop()
{
if (_threadStarted == false) return;
_mainService->stop();
_workerThread.join();
_mainService.reset();
}
void OnSignalFetchCompleted(int value)
{
int asdf = 0; //do stuff with data on main thread
}
void ProcessData(signal_type& signal)
{
int i = 0;
do
{
_queue.consume_one([&](std::shared_ptr<Task> task)
{
task->Execute();
//get data from task; send out signal with data
});
i++;
} while (i < 3);
}
void QueueData(int handle)
{
_signalFetchCompleted.connect(boost::bind(&Manager::OnSignalFetchCompleted, this, _1));
_workerService->post(boost::bind(&Manager::ProcessData, boost::ref(_signalFetchCompleted))); //!!does not compile
std::shared_ptr<Task> task = std::make_shared<Task>(handle);
_queue.push(task);
}
private:
boost::lockfree::spsc_queue<std::shared_ptr<Task>, boost::lockfree::capacity<1024>> _queue;
std::thread _workerThread;
bool _threadStarted;
std::shared_ptr<boost::asio::io_service> _mainService;
std::shared_ptr<boost::asio::io_service> _workerService;
std::shared_ptr<boost::asio::io_service::work> _work;
signal_type _signalFetchCompleted;
};
int _tmain(int argc, _TCHAR* argv[])
{
std::shared_ptr<Manager> mgr = std::make_shared<Manager>();
mgr->QueueData(5);
mgr->QueueData(10);
mgr->Stop();
return 0;
}
我得到一個編譯錯誤的_workerService->郵政行,我一直無法reso lve:
1>C:\Boost\boost/bind/mem_fn.hpp(333): error C2784: 'T *boost::get_pointer(const boost::scoped_ptr<T> &)' : could not deduce template argument for 'const boost::scoped_ptr<T> &' from 'const signal_type'
1> C:\Boost\boost/smart_ptr/scoped_ptr.hpp(150) : see declaration of 'boost::get_pointer'
1> C:\Boost\boost/bind/mem_fn.hpp(352) : see reference to function template instantiation 'R (__cdecl &boost::_mfi::dm<R,Manager>::call<const U>(U &,const void *) const)' being compiled
1> with
1> [
1> R=void (signal_type &)
1> , U=signal_type
1> ]
1> C:\Boost\boost/bind/mem_fn.hpp(352) : see reference to function template instantiation 'R (__cdecl &boost::_mfi::dm<R,Manager>::call<const U>(U &,const void *) const)' being compiled
1> with
1> [
1> R=void (signal_type &)
1> , U=signal_type
1> ]
1> C:\Boost\boost/bind/bind.hpp(243) : see reference to function template instantiation 'R (__cdecl &boost::_mfi::dm<R,Manager>::operator()<T>(const U &) const)' being compiled
1> with
1> [
1> R=void (signal_type &)
1> , T=signal_type
1> , U=signal_type
1> ]
任何幫助解決這個編譯錯誤或一般意見在這種方法將不勝感激。謝謝。
修復它。謝謝。 – jslmsca