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我很難弄清楚如何使用ModalView窗口小部件中的按鈕的on_press屬性正確更改屏幕。Kivy - 按下ModalView中的按鈕後更改屏幕
在按下ModalView中的按鈕時,我希望屏幕更改爲在Game1HomeScreen類和其他GameHomeScreen類(如下面的NewGameButton和SavedGameButton)中定義的game_screen_name。這個應用程序有多個遊戲,所以我寧願不直接打電話給Game1HomeScreen1()。game_screen_name,而是想讓它保持通用,所以game_screen_name具有調用NewGamePopup的類的值。
這樣做的好方法是什麼?
的main.py代碼:
class Game1HomeScreen(Screen):
game_screen_name = 'game1_gameboard_screen_name'
class NewGamePopup(ModalView):
pass
class GamesApp(App):
sm = ScreenManager()
def show_new_game_popup(self):
p = NewGamePopup()
p.open()
def prev_screen(self):
self.sm.current = self.game_screen_name #this line does not work of course, because there is no game_screen_name variable in the NewGamePopup class.
的.kv代碼:
<NewGamePopup>:
size_hint: .5, .3
NewGameBoxLayout:
padding: [10,10,10,10]
orientation: 'vertical'
Label:
font_name: 'fonts/playce.ttf'
font_size: '14sp'
markup: True
text: '[color=#000000]Are you sure? Current game will be erased![/color]'
Button:
font_name: 'fonts/playce.ttf'
font_size: '14sp'
text: 'Confirm'
background_normal: 'img/red_button5.png'
background_down: 'img/red_button5.png'
size_hint_y: None
on_press: root.dismiss(); app.prev_screen()
<Game1HomeScreen>:
GeneralBoxLayout:
BannerGridLayout1:
BodyBoxLayout:
rows: 2
Image:
source: 'img/logo.png'
size_hint: (1.0,.9)
GridLayout:
cols: 2
spacing: '5dp'
padding: '5dp'
size_hint: (1.0,.1)
NewGameButton:
id: game1
on_press:
if saved_game1.disabled == False: app.show_new_game_popup()
else: root.manager.current = root.game_screen_name; saved_game1.disabled = False
SavedGameButton:
id: saved_game1
on_press: root.manager.current = root.game_screen_name;
FooterGridLayout:
ReturnButton:
text: 'Return to main menu'
on_press: root.manager.current = 'home'