0
我一直在開發應用程序繪製,並且有它下面的代碼:如何使用多線程在畫布上繪圖?
public class PainterView extends View implements DrawingListener {
private Context context;
private Painter painter;
private Bitmap background;
private Bitmap bitmap;
private Paint bitmapPaint;
private Path path;
private Paint paint;
private float x;
private float y;
public PainterView(Context context, Painter painter) {
super(context);
this.context = context;
this.painter = painter;
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
}
@Override
protected void onDraw(Canvas canvas) {
if (bitmap != null) {
canvas.drawBitmap(background, 0, 0, bitmapPaint);
canvas.drawBitmap(bitmap, 0, 0, bitmapPaint);
canvas.drawPath(path, paint);
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
x = event.getX();
y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
painter.touchStart(x, y);
break;
case MotionEvent.ACTION_MOVE:
painter.touchMove(x, y);
break;
case MotionEvent.ACTION_UP:
painter.touchUp();
break;
}
return true;
}
@Override
public void onPictureUpdate(Bitmap background, Bitmap bitmap, Paint bitmapPaint, Path path, Paint paint) {
this.background=background;
this.bitmap = bitmap;
this.bitmapPaint = bitmapPaint;
this.path = path;
this.paint = paint;
invalidate();
}
public void setPainter(Painter painter) {
this.painter = painter;
}
}
此代碼捕獲所有觸摸事件,發送此事件的模型,這節省座標和發送的位圖來查看圖紙。
我正在使用此代碼,它工作良好,但我的客戶告訴我,繪圖不是在一些地方平滑地休息或失蹤。所以我需要爲它使用多線程。所以,請告訴我,我該怎麼做?或者我可以用另一種方式提高生產力?