1
我一直在處理一種抽象藝術風格的東西。左鍵點擊放置一個點,再次點擊它會產生一個隨機線,點擊鼠標右鍵創建一個新點。爲什麼Processing.py跳過我的數組的倒數第二項?
問題出現在我用上下箭頭挑選筆的顏色時。當我使用這些鍵時,跳過倒數第二項(黑色或粉紅色)。代碼附加。
def setup():
size(750, 750)
background(255)
global clicks
global selector
global fillcolors
fillcolors = [0x80FFFFFF, 0x80000000, 0x80FF0000, 0x8000FF00, 0x800000FF, 0x80FFFF00, 0x80FF00FF, 0x8000FFFF]
selector = 1
clicks = 0
ellipseMode(CENTER)
fill(255, 255, 255, 128)
def draw():
ellipse(50, 50, 50, 50)
def mousePressed():
global x
global y
global clicks
if (mouseButton == LEFT) and (clicks == 0):
x = mouseX
y = mouseY
clicks = 1
if (mouseButton == LEFT) and (0 < clicks < 11):
line(x, y, x+random(-300, 300), y+random(-300, 300))
clicks += 1
if (mouseButton == LEFT) and (clicks == 11):
wide = random(300)
clicks = 1
line(x, y, x+random(-300, 300), y+random(-300, 300))
ellipse(x, y, wide, wide)
if mouseButton == RIGHT:
clicks = 0
def keyPressed(): # this is the color selector area.
global selector
global fillcolors
global clicks
clicks = 0
if key != CODED:
background(255)
elif key == CODED:
if keyCode == UP:
if selector < 8: # something in here is causing the second-to-last item of the array to be skipped.
fill(fillcolors[selector])
selector += 1
if selector == 7:
fill(fillcolors[selector])
selector = 0
if keyCode == DOWN:
if selector > 0:
fill(fillcolors[selector])
selector -= 1
if selector == 0:
fill(fillcolors[selector])
selector = 7