我不知道soap序列化程序是如何工作的,但是當我試圖確保腳本標記不是自動關閉xhtml輸出時,我遇到了類似的問題。我是從Custom xmlWriter to skip a certain element?dbc這讓我突然有以下啓發在回答一個自定義XML作家....
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
public class XhtmlWriter : XmlWriterProxy
{
readonly Stack<Node> stack = new Stack<Node>();
readonly Func<string, string, int, bool> filter;
readonly Func<string, string, int, string> nameEditor;
readonly bool filterChildren;
struct Node
{
public string prefix;
public string localName;
public string ns;
public Behaviour filter;
}
[Flags]
private enum Behaviour
{
StandardXml = 0,
Exclude = 1,
ExcludeSelfAndChildren = 2,
FullClosingTag = 4,
}
private string[] selfClosingTags = { "area", "base", "br", "col", "command", "embed", "frame","hr","img","input","keygen","link","meta", "source","track","wbr",
"path","circle","ellipse","line","polygon","rect","use" // SVG
};
public XhtmlWriter(XmlWriter writer, Func<string, string, int, bool> filter, bool filterChildren)
: this(writer, filter, null, filterChildren)
{
}
public XhtmlWriter(XmlWriter writer, Func<string, string, int, bool> filter, Func<string, string, int, string> nameEditor, bool filterChildren)
: base(writer)
{
this.filter = filter ?? delegate { return true; };
this.nameEditor = nameEditor ?? delegate (string localName, string ns, int depth) { return localName; };
this.filterChildren = filterChildren;
}
protected override bool IsSuspended
{
get
{
if (filterChildren)
{
if (stack.Count > 0 && stack.Peek().filter.HasFlag(Behaviour.Exclude))
return true;
if (stack.Any(b => b.filter.HasFlag(Behaviour.ExcludeSelfAndChildren)))
return true;
}
return base.IsSuspended;
}
}
public override void WriteStartElement(string prefix, string localName, string ns)
{
var write = filter(localName, ns, stack.Count);
var newLocalName = nameEditor(localName, ns, stack.Count);
if (write)
base.WriteStartElement(prefix, newLocalName, ns);
Node x;
x.filter = write ? Behaviour.StandardXml : Behaviour.Exclude;
x.localName = localName;
x.prefix = prefix;
x.ns = ns;
if (!selfClosingTags.Any(t=> (t == localName)))
{
x.filter |= Behaviour.FullClosingTag;
}
stack.Push(x);
}
public override void WriteEndElement()
{
var node = stack.Pop();
if (!node.filter.HasFlag(Behaviour.Exclude))
{
if (node.filter.HasFlag(Behaviour.FullClosingTag))
{
if (node.localName == "script")
{
base.WriteString(" ");
}
base.WriteFullEndElement();
}
else
base.WriteEndElement();
}
}
}
public class XmlWriterProxy : XmlWriter
{
readonly XmlWriter baseWriter;
public XmlWriterProxy(XmlWriter baseWriter)
{
if(baseWriter == null)
throw new ArgumentNullException();
this.baseWriter = baseWriter;
}
protected virtual bool IsSuspended { get { return false; } }
public override void Close()
{
baseWriter.Close();
}
public override void Flush()
{
baseWriter.Flush();
}
public override string LookupPrefix(string ns)
{
return baseWriter.LookupPrefix(ns);
}
public override void WriteBase64(byte[] buffer, int index, int count)
{
if(IsSuspended)
return;
baseWriter.WriteBase64(buffer, index, count);
}
public override void WriteCData(string text)
{
if(IsSuspended)
return;
baseWriter.WriteCData(text);
}
public override void WriteCharEntity(char ch)
{
if(IsSuspended)
return;
baseWriter.WriteCharEntity(ch);
}
public override void WriteChars(char[] buffer, int index, int count)
{
if(IsSuspended)
return;
baseWriter.WriteChars(buffer, index, count);
}
public override void WriteComment(string text)
{
if(IsSuspended)
return;
baseWriter.WriteComment(text);
}
public override void WriteDocType(string name, string pubid, string sysid, string subset)
{
if(IsSuspended)
return;
baseWriter.WriteDocType(name, pubid, sysid, subset);
}
public override void WriteEndAttribute()
{
if(IsSuspended)
return;
baseWriter.WriteEndAttribute();
}
public override void WriteEndDocument()
{
if(IsSuspended)
return;
baseWriter.WriteEndDocument();
}
public override void WriteEndElement()
{
if(IsSuspended)
return;
baseWriter.WriteEndElement();
}
public override void WriteEntityRef(string name)
{
if(IsSuspended)
return;
baseWriter.WriteEntityRef(name);
}
public override void WriteFullEndElement()
{
if(IsSuspended)
return;
baseWriter.WriteFullEndElement();
}
public override void WriteProcessingInstruction(string name, string text)
{
if(IsSuspended)
return;
baseWriter.WriteProcessingInstruction(name, text);
}
public override void WriteRaw(string data)
{
if(IsSuspended)
return;
baseWriter.WriteRaw(data);
}
public override void WriteRaw(char[] buffer, int index, int count)
{
if(IsSuspended)
return;
baseWriter.WriteRaw(buffer, index, count);
}
public override void WriteStartAttribute(string prefix, string localName, string ns)
{
if(IsSuspended)
return;
baseWriter.WriteStartAttribute(prefix, localName, ns);
}
public override void WriteStartDocument(bool standalone)
{
baseWriter.WriteStartDocument(standalone);
}
public override void WriteStartDocument()
{
baseWriter.WriteStartDocument();
}
public override void WriteStartElement(string prefix, string localName, string ns)
{
if(IsSuspended)
return;
baseWriter.WriteStartElement(prefix, localName, ns);
}
public override WriteState WriteState
{
get { return baseWriter.WriteState; }
}
public override void WriteString(string text)
{
if(IsSuspended)
return;
baseWriter.WriteString(text);
}
public override void WriteSurrogateCharEntity(char lowChar, char highChar)
{
if(IsSuspended)
return;
baseWriter.WriteSurrogateCharEntity(lowChar, highChar);
}
public override void WriteWhitespace(string ws)
{
if(IsSuspended)
return;
baseWriter.WriteWhitespace(ws);
}
}
它確實比你更需要,但它可以幫助你動身在正確的方向。
創建就像這樣,然後使用它作爲您將使用標準的XML編寫器
var xw = new XhtmlWriter(XmlWriter.Create(...), null, false);
xsl.Transform(... , xw, ...);