2017-04-20 19 views
-1

我的代碼給出了600 * 800尺寸的黑盒輸出,沒有其他顯示。使用Javascript編碼pong遊戲時不顯示

我試圖編寫一個基本乒乓球比賽的匿名函數調用update()函數週期性它調用復位()相應

<canvas id = "gc" width = "640" height = "480"> </canvas> 
<script> 
userPlankYPosition =40; 
computerPlankYPosition = 40; 
plankWidth = 10; 
plankHeight =100; 
ballPositionX=ballPositionY=50; 
ballDimension =6; 
XVelocity=YVelocity=4; 
playerScore=ComputerScore=0; 
computerPlankSpeedinY=4; 
var canvas,canvasContext; 
    window.onload=function() { 
     canvas=document.getElementById('gc'); 
     canvasContext=canvas.getContext('2d'); 
     setInterval(update, 1000/30); 

    canvas.addEventListener('mousemove',function(e){ 
     userPlankYPosition = e.clientY-plankHeight/2; 
    }); 
}; 
function reset(){ 
    ballPositionX=canvas.width/2; 
    ballPositionY=canvas.height/2; 
    XVelocity-=XVelocity; 
    YVelocity=3; 
}; 
function update(){ 
    canvasContext.fillstyle='black'; 
    canvasContext.fillRect(0,0,canvas.width,canvas.height); 
    canvasContext.fillstyle='white'; 
    canvasContext.fillRect(0,userPlankYPosition,plankWidth,plankHeight); 
    canvasContext.fillRect(canvas.width-plankWidth,computerPlankYPosition,plankWidth,plankHeight); 
    canvasContext.fillRect(ballPositionX-ballDimension/2,ballPositionY-ballDimension/2,ballDimension,ballDimension); 
    canvasContext.fillText(playerScore,100,100); 
    canvasContext.fillText(ComputerScore,canvas.width-100,100); 
    ballPositionX+=XVelocity; 
    ballPositionY+=YVelocity; 
    if(ballPositionY<0 && YVelocity <0){ 
     YVelocity-=YVelocity; 
    } 
    if(ballPositionY>canvas.height && YVelocity <0){ 
     YVelocity-=YVelocity; 
    } 
    if(ballPositionX<0) 
    { 
     if(ballPositionY>userPlankYPosition && ballPositionY<userPlankYPosition+plankHeight){ 
      XVelocity-=XVelocity; 
      dy=ballPositionY-(userPlankYPosition+plankHeight/2); 
      YVelocity = dy*0.3; 
     } 
     else{ 
      ComputerScore++; 
      reset(); 
     } 
    } 

    if(ballPositionX>canvas.width) 
    { 
     if(ballPositionY>computerPlankYPosition && ballPositionY<computerPlankYPosition+plankHeight){ 
      XVelocity-=XVelocity; 
      dy=ballPositionY-(computerPlankYPosition+plankHeight/2); 
      YVelocity = dy*0.3; 
     } 
     else{ 
      playerScore++; 
      reset(); 
     } 
    }; 
    if(computerPlankYPosition+plankHeight/2<ballPositionY){ 
     computerPlankYPosition+=computerPlankSpeedinY; 
    } 
    else{ 
     computerPlankYPosition-=computerPlankSpeedinY; 
    } 
    // canvasContext.fillstyle='black'; 
    // canvasContext.fillRect(0,0,canvas.width,canvas.height); 
    // canvasContext.fillstyle='white'; 
    // canvasContext.fillRect(0,userPlankYPosition,plankWidth,plankHeight); 
    // canvasContext.fillRect(canvas.width-plankWidth,computerPlankYPosition,plankWidth,plankHeight); 
    // canvasContext.fillRect(ballPositionX-ballDimension/2,ballPositionY-ballDimension/2,ballDimension,ballDimension); 
    // canvasContext.fillText(playerScore,100,100); 
    // canvasContext.fillText(ComputerScore,canvas.width-100,100);  
}; 

並且輸出是:output

+2

您應該使用有意義的變量名稱。這是痛苦的閱讀... – Badacadabra

+0

好的,我應該編輯代碼和帖子? –

+0

我這麼認爲。如果我們無法理解您的代碼在做什麼,那麼很難爲您提供幫助。 – Badacadabra

回答

0

嘗試從不帶括號的setInterval調用更新。

+0

我試圖調用沒有palenthesis的更新,但問題仍然存在。 –