我想在Win7中創建一個簡單的虛擬鍵盤像WPF中的虛擬鍵盤:模擬真正的輸入設備?
|---|---|---| 9 char in first block (abcdefgijk) |---|---|---| |---|---|---|
有9個按鈕,點擊第一個按鈕切換到其他視圖時。
|---|---|---| a b c |---|---|---| e f g |---|---|---| i j k
現在我很困惑如何點擊一個按鈕像按鍵盤可以生成字符輸出到另一個應用程序。我正在使用
System.Windows.Forms.SendKeys.SendWait(sendString);
但它不起作用。我知道sendString是正確的,因爲我認爲它像Console.WriteLine(sendString);
。
另一個問題是單擊按鈕時焦點不會變回到按鈕。
任何人都有如何實現這個鍵盤的解決方案?
謝謝!
感謝您的回覆,實際上我已經添加這些代碼 它也有一些問題,當我點擊按鈕很多時間。和焦點也不能工作,當我點擊按鈕它總是專注於按鈕。在這個示例中它只包含2個按鈕。你能幫助看看這些代碼發現錯誤。許多人認爲!
namespace WpfApplication5
{
public partial class UserControl1 : UserControl
{
[DllImport("user32.dll")]
public static extern int SetWindowLong(IntPtr hWnd, int nIndex, IntPtr dwNewLong);
[DllImport("user32.dll", SetLastError = true)]
public static extern UInt32 GetWindowLong(IntPtr hWnd, int nIndex);
private IInputElement focusedInputElement;
private Window parentWindow;
private List<Button> keyCollection = new List<Button>();
public UserControl1(Window parent)
{
this.parentWindow = parent;
this.setupKeyboardControl();
}
public UserControl1(IInputElement elementToFocusOn)
{
// set focus
this.focusedInputElement = elementToFocusOn;
// setup this control
this.setupKeyboardControl();
}
private void setupKeyboardControl()
{
InitializeComponent();
// add all keys to internal collection
this.addAllKeysToInternalCollection();
// install clicks
this.installAllClickEventsForCollection(this.keyCollection);
}
private void addAllKeysToInternalCollection()
{
// itterate all panels
// itterate all buttons
// add to list
Console.WriteLine("Run at here");
this.keyCollection.Add(A);
this.keyCollection.Add(B);
}
/// <summary>
/// Install click events for all keys in a collection
/// </summary>
/// <param name="keysToInstall"></param>
private void installAllClickEventsForCollection(List<Button> keysToInstall)
{
// itterate all
foreach (Button buttonElement in keysToInstall)
{
// install click event
buttonElement.Click += new RoutedEventHandler(buttonElement_Click);
}
}
/* private void Window_KeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.A)
A.RaiseEvent(new RoutedEventArgs(Button.ClickEvent));
else if (e.Key == Key.B)
B.RaiseEvent(new RoutedEventArgs(Button.ClickEvent));
}*/
void buttonElement_Click(object sender, RoutedEventArgs e)
{
// create variable for holding string
String sendString = "";
try
{
// stop all event handling
e.Handled = true;
// set sendstring to key
sendString = ((Button)sender).CommandParameter.ToString();
// if something to send
if (!String.IsNullOrEmpty(sendString))
{
// if sending a string
if (sendString.Length > 1)
{
// add {}
sendString = "{" + sendString + "}";
}
// if a focusable element has been specified
if (this.focusedInputElement != null)
{
Console.WriteLine("1",sendString);
// set keyboard focus
Keyboard.Focus(this.focusedInputElement);
// set normal focus
this.focusedInputElement.Focus();
}
// send key to simulate key press
// System.Windows.Forms.SendKeys.Send(sendString);
System.Windows.Forms.SendKeys.SendWait(sendString);
Console.WriteLine(sendString);
}
}
catch (Exception)
{
// do nothing - not important for now
Console.WriteLine("Could not send key press: {0}", sendString);
}
}
private void UserControl_Loaded(object sender, RoutedEventArgs e)
{
// if we have specified a parent
if (this.parentWindow != null)
{
// Get this window's handle
IntPtr HWND = new WindowInteropHelper(this.parentWindow).Handle;
Console.WriteLine("Run in UserControl load");
// style of window?
int GWL_EXSTYLE = (-20);
// get - retrieves information about a specified window
GetWindowLong(HWND, GWL_EXSTYLE);
// set - changes the attribute of a specified window - I think this stops it being focused on
SetWindowLong(HWND, GWL_EXSTYLE, (IntPtr)(0x8000000));
}
}
}
}
你必須使用KeyEvents從那裏你可以傳遞關鍵字char – Prabhavith 2012-04-12 03:43:30