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爲了顯示pb,我將編程減少到了最低限度:cmake不會抱怨,也不會運行(運行Linux/libglew 1.5/cmake 2.8.2)。該程序段錯誤,我不知道爲什麼/我現在應該採取哪些步驟來解決pb。CMakeLists.txt /我的庫安裝中缺少什麼?
render.cpp來源:
#include <GL/glew.h>
#include <GL/glut.h>
#include <GL/glext.h>
#ifndef WIN32
#include <GL/glx.h>
#endif
#include <iostream>
#include <assert.h>
using namespace std;
int main()
{
cout << "Before init" << endl;
GLenum err = glewInit();
cout << "After init" << endl;
if (err != GLEW_OK)
cout << "Initialization error" << endl;
else{
cout << "Successful init" << endl;
assert(glCreateShader);
GLuint f = glCreateShader(GL_FRAGMENT_SHADER);
}
}
CMakeList的含量爲:
cmake_minimum_required (VERSION 2.6)
project (render)
IF(CMAKE_COMPILER_IS_GNUCC)
SET(CMAKE_CXX_FLAGS
"${CMAKE_CXX_FLAGS} -Wall -std=c++0x")
ENDIF(CMAKE_COMPILER_IS_GNUCC)
# Some directory shortcuts
SET(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/conf)
INCLUDE(FindOpenGL REQUIRED)
INCLUDE(FindGLEW REQUIRED)
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
INCLUDE_DIRECTORIES(${GLEW_INCLUDE_DIR})
message(${OPENGL_LIBRARIES})
message(${GLEW_INCLUDE_DIR})
message(${GLEW_LIBRARIES})
add_executable(render render.cpp)
target_link_libraries(render ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES})
如所提到的,它編譯,並在調用glewInit()段錯誤。我不知道在這一點上怎麼尋找.. 任何幫助將是巨大的,
感謝