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我想創建一個使用SFML和wxWidget的應用程序。因爲它是一種遊戲的關卡編輯器,所以我需要SFML的渲染部分並將其與本機按鈕集成在一起集成SFML和wxWidget的錯誤
我能夠編譯SFML的示例,並且我也能夠編譯wxWidget的示例。但是當我按照這個鏈接中的教程:http://www.sfml-dev.org/tutorials/1.6/graphics-wxwidgets.php後,我的IDE給了我這些錯誤。
"sf::RenderWindow::OnCreate()", referenced from:
vtable for wxSFMLCanvasin wxSFMLCanvas.o
"sf::RenderWindow::RenderWindow()", referenced from:
wxSFMLCanvas::wxSFMLCanvas(wxWindow*, int, wxPoint const&, wxSize const&, long)in wxSFMLCanvas.o
wxSFMLCanvas::wxSFMLCanvas(wxWindow*, int, wxPoint const&, wxSize const&, long)in wxSFMLCanvas.o
"sf::RenderWindow::~RenderWindow()", referenced from:
wxSFMLCanvas::~wxSFMLCanvas()in wxSFMLCanvas.o
wxSFMLCanvas::~wxSFMLCanvas()in wxSFMLCanvas.o
wxSFMLCanvas::~wxSFMLCanvas()in wxSFMLCanvas.o
wxSFMLCanvas::wxSFMLCanvas(wxWindow*, int, wxPoint const&, wxSize const&, long)in wxSFMLCanvas.o
wxSFMLCanvas::wxSFMLCanvas(wxWindow*, int, wxPoint const&, wxSize const&, long)in wxSFMLCanvas.o
"sf::Window::Create(void*, sf::WindowSettings const&)", referenced from:
wxSFMLCanvas::wxSFMLCanvas(wxWindow*, int, wxPoint const&, wxSize const&, long)in wxSFMLCanvas.o
wxSFMLCanvas::wxSFMLCanvas(wxWindow*, int, wxPoint const&, wxSize const&, long)in wxSFMLCanvas.o
"non-virtual thunk to sf::RenderWindow::GetHeight() const", referenced from:
vtable for wxSFMLCanvasin wxSFMLCanvas.o
"non-virtual thunk to sf::RenderWindow::GetWidth() const", referenced from:
vtable for wxSFMLCanvasin wxSFMLCanvas.o
"sf::RenderWindow::GetHeight() const", referenced from:
vtable for wxSFMLCanvasin wxSFMLCanvas.o
"typeinfo for sf::RenderWindow", referenced from:
typeinfo for wxSFMLCanvasin wxSFMLCanvas.o
"sf::RenderWindow::Activate(bool)", referenced from:
vtable for wxSFMLCanvasin wxSFMLCanvas.o
"sf::RenderWindow::GetWidth() const", referenced from:
vtable for wxSFMLCanvasin wxSFMLCanvas.o
"sf::Window::Display()", referenced from:
wxSFMLCanvas::OnPaint(wxPaintEvent&) in wxSFMLCanvas.o
"non-virtual thunk to sf::RenderWindow::Activate(bool)", referenced from:
vtable for wxSFMLCanvasin wxSFMLCanvas.o
"sf::Window::OnEvent(sf::Event const&)", referenced from:
vtable for wxSFMLCanvasin wxSFMLCanvas.o
"sf::RenderTarget::Draw(sf::Drawable const&)", referenced from:
vtable for wxSFMLCanvasin wxSFMLCanvas.o
我不知道這些錯誤是什麼意思。你有什麼經驗嗎?
Regards
p.s:I uve SFML ver。 1.6和OSX 10.6.8