2014-07-09 57 views
2

我有我的程序,當我按下我設置的按鈕時墜毀。每當我從res文件夾中刪除圖像,並停止使用按鈕按鈕調用圖片時,它不會隨着錯誤而崩潰。有誰知道圖片中的內容可能會導致問題?Android Java out.of.memory圖像問題

public class MainActivity extends ActionBarActivity { 

    private static int pChoice = 0; 
    private static String pName = ""; 

    private static int aiChoice = 0; 
    private static String aiName = ""; 

    private static String win = ""; 

    private static boolean end = false; 

    @Override 
    protected void onCreate(Bundle savedInstanceState) { 
     super.onCreate(savedInstanceState); 
     setContentView(R.layout.activity_main); 

     Button rock = (Button) findViewById(R.id.button1); 
     Button paper = (Button) findViewById(R.id.button2); 
     Button scissors = (Button) findViewById(R.id.button3); 

     ImageView player = (ImageView) findViewById(R.id.imageView1); 
     ImageView AI = (ImageView) findViewById(R.id.imageView2); 


     TextView status = (TextView) findViewById(R.id.textView3); 

     rock.setOnClickListener(new View.OnClickListener() { 
      TextView status = (TextView) findViewById(R.id.textView1); 

      @Override 
      public void onClick(View v) { 

       if (end == false) { 
        pChoose(1); 
        aiChoose(); 
        dWinner(); 
        status.setText(win); 
       } 
      } 

     }); 

     paper.setOnClickListener(new View.OnClickListener() { 
      TextView status = (TextView) findViewById(R.id.textView1); 

      @Override 
      public void onClick(View v) { 
       pChoose(1); 
       aiChoose(); 
       dWinner(); 
       status.setText(win); 

      } 

     }); 

     rock.setOnClickListener(new View.OnClickListener() { 
      TextView status = (TextView) findViewById(R.id.textView1); 

      @Override 
      public void onClick(View v) { 
       pChoose(1); 
       aiChoose(); 
       dWinner(); 
       status.setText(win); 

      } 

     }); 

    } 

    @Override 
    public boolean onCreateOptionsMenu(Menu menu) { 
     // Inflate the menu; this adds items to the action bar if it is present. 
     getMenuInflater().inflate(R.menu.main, menu); 
     return true; 

    } 

    @Override 
    public boolean onOptionsItemSelected(MenuItem item) { 
     // Handle action bar item clicks here. The action bar will 
     // automatically handle clicks on the Home/Up button, so long 
     // as you specify a parent activity in AndroidManifest.xml. 
     int id = item.getItemId(); 
     if (id == R.id.action_settings) { 
      return true; 
     } 
     return super.onOptionsItemSelected(item); 
    } 

    public void aiChoose() { 
     aiChoice = (int) Math.ceil(Math.random() * 3); 

     switch (aiChoice) { 
     case 1: 
      aiName = "Rock"; 
     case 2: 
      aiName = "Paper"; 
     case 3: 
      aiName = "Scissors"; 
     } 

    } 

    public void pChoose(int input) { 

     ImageView player = (ImageView) findViewById(R.id.imageView1); 

     pChoice = input; 

     switch (pChoice) { 
     case 1: 
      pName = "Rock"; 
      player.setImageResource(R.drawable.small); 
     case 2: 
      pName = "Paper"; 
      player.setImageResource(R.drawable.paper); 
     case 3: 
      pName = "Scissors"; 
      player.setImageResource(R.drawable.scissors); 
     } 

    } 

    public void dWinner() { 

     if ((pChoice == 1 && aiChoice == 3) || (pChoice == 2 && aiChoice == 1) 
       || (pChoice == 3 && aiChoice == 2)) { 
      win = "Player wins!!!"; 

     } else if (pChoice == aiChoice) { 
      win = "It was a Draw"; 

     } else { 
      win = "The computer beat you!!!"; 

     } 

     end = true; 

    } 

} 

這裏的錯誤日誌

07-09 15:14:36.196: E/AndroidRuntime(11510): java.lang.OutOfMemoryError 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:596) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:444) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:832) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.content.res.Resources.loadDrawable(Resources.java:2988) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.content.res.Resources.getDrawable(Resources.java:1558) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.widget.ImageView.resolveUri(ImageView.java:646) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.widget.ImageView.setImageResource(ImageView.java:375) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at one.imusing.rockpaperscissors.MainActivity.pChoose(MainActivity.java:131) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at one.imusing.rockpaperscissors.MainActivity$3.onClick(MainActivity.java:74) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.view.View.performClick(View.java:4475) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.view.View$PerformClick.run(View.java:18796) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.os.Handler.handleCallback(Handler.java:730) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.os.Handler.dispatchMessage(Handler.java:92) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.os.Looper.loop(Looper.java:137) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at android.app.ActivityThread.main(ActivityThread.java:5455) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at java.lang.reflect.Method.invokeNative(Native Method) 
07-09 15:14:36.196: E/AndroidRuntime(11510):`enter code here` at java.lang.reflect.Method.invoke(Method.java:525) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1187) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1003) 
07-09 15:14:36.196: E/AndroidRuntime(11510): at dalvik.system.NativeStart.main(Native Method) 
+0

我把它只是你的圖像在你的佈局? –

+0

我也有三個按鈕。 2我確實有聽衆在做些什麼。 – user3821885

+0

我想知道是否由於某種原因,圖像太大了。你有沒有嘗試將它們調整到正常尺寸?否則,你可以嘗試http://developer.android.com/training/displaying-bitmaps/load-bitmap.html這裏討論的位圖解碼 –

回答

0

你的代碼和說明似乎是像你一次加載太多的圖像。首先你應該緩存你的圖像。其次在ThreadPoolExecutor中加載圖像在使用BitmapFactory.Options加載之前,還要重新調整圖像的大小,並在加載之前將其裁剪爲相關大小。