我正在嘗試爲我的項目創建一個可執行的jar,使用JOGL。以前沒有JOGL,使用maven-assembly-plugin很容易。我在我的應用程序POM如下:使用帶JOGL的maven assembly插件創建可執行的jar
<plugin>
<artifactId>maven-assembly-plugin</artifactId>
<configuration>
<descriptorRefs>
<descriptorRef>jar-with-dependencies</descriptorRef>
</descriptorRefs>
<archive>
<manifest>
<mainClass>org.jbox2d.testbed.framework.jogl.JoglTestbedMain</mainClass>
</manifest>
</archive>
</configuration>
在非JOGL項目這會產生一個很好的jbox2d-testbed-2.2.1.2-SNAPSHOT-jar-with-dependencies
是可執行文件(用不同的主類在裏面,當然)。
JOGL項目在Eclipse中使用mavin插件運行得很好,我包含了如描述的here in the wiki所述的jogl依賴項。然而,當我用在這個項目上裝配插件並啓動jbox2d-testbed-jogl-1.0.2-SNAPSHOT-jar-with-dependencies.jar
我收到以下錯誤:
Catched FileNotFoundException: /Users/dmurph/Projects/jbox2d/jbox2d-testbed-jogl/target/jbox2d-testbed-jogl-1.0.2-SNAPSHOT-jar-with-dependencies-natives-macosx-universal.jar (No such file or directory), while addNativeJarLibsImpl(classFromJavaJar class com.jogamp.common.os.Platform, classJarURI jar:file:/Users/dmurph/Projects/jbox2d/jbox2d-testbed-jogl/target/jbox2d-testbed-jogl-1.0.2-SNAPSHOT-jar-with-dependencies.jar!/com/jogamp/common/os/Platform.class, nativeJarBaseName jbox2d-testbed-jogl-1.0.2-SNAPSHOT-jar-with-dependencies-natives-macosx-universal.jar): [ file:/Users/dmurph/Projects/jbox2d/jbox2d-testbed-jogl/target/jbox2d-testbed-jogl-1.0.2-SNAPSHOT-jar-with-dependencies.jar -> file:/Users/dmurph/Projects/jbox2d/jbox2d-testbed-jogl/target/ ] + jbox2d-testbed-jogl-1.0.2-SNAPSHOT-jar-with-dependencies-natives-macosx-universal.jar -> slim: jar:file:/Users/dmurph/Projects/jbox2d/jbox2d-testbed-jogl/target/jbox2d-testbed-jogl-1.0.2-SNAPSHOT-jar-with-dependencies-natives-macosx-universal.jar!/
Exception in thread "main" java.lang.UnsatisfiedLinkError: Can't load library: /System/Library/Frameworks/gluegen-rt.Framework/gluegen-rt
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1854)
at java.lang.Runtime.load0(Runtime.java:795)
at java.lang.System.load(System.java:1062)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibraryInternal(JNILibLoaderBase.java:551)
at com.jogamp.common.jvm.JNILibLoaderBase.access$000(JNILibLoaderBase.java:64)
at com.jogamp.common.jvm.JNILibLoaderBase$DefaultAction.loadLibrary(JNILibLoaderBase.java:96)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibrary(JNILibLoaderBase.java:414)
at com.jogamp.common.os.DynamicLibraryBundle$GlueJNILibLoader.loadLibrary(DynamicLibraryBundle.java:388)
at com.jogamp.common.os.Platform$1.run(Platform.java:203)
at java.security.AccessController.doPrivileged(Native Method)
at com.jogamp.common.os.Platform.<clinit>(Platform.java:173)
at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:82)
at org.jbox2d.testbed.framework.jogl.JoglPanel.<init>(JoglPanel.java:52)
at org.jbox2d.testbed.framework.jogl.JoglTestbedMain.main(JoglTestbedMain.java:62)
當我解壓罐子,我看到所有的需要的dll和JOGL jnilib庫,所以有我需要做些額外的事情才能實現這個目標?我知道JOGL使用單獨的jar系統,我是否需要更改程序集插件的行爲,以便它可以正確生成額外的jar文件?
你可以抓住我的項目,並嘗試一下,如果你喜歡,它在https://github.com/dmurph/jbox2d
謝謝!
在Maven中有這樣做的方法嗎? – CJxD
如上所述,使用程序集插件和自定義裝配描述符。這會給你控制你需要將本地庫放在正確的位置。 – JBCP
@JBCP謝謝。我應該把這種信息放入維基或用戶指南中。 – gouessej