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這是我的代碼 在Python 3.4它只是繼續運行循環,直到系統退出時,當玩家死亡這是一個RPG遊戲的一部分,我一直製作的樂趣當我的條件是錯誤的時候它變成真的爲什麼不會循環停止
而不是整個代碼,請注意,如果你想看到整個代碼,請詢問只顯示戰鬥功能
def combat(h, a, d, x):
global attack
global health
global defence
global xp
death = False
while death == False:
eab = random.randint(1, 10)
yab = random.randint(1, 10)
cattack = 0
cdefence = 0
cattack = attack
cdefence = defence
cattack = cattack + yab
a = a + eab
d = d - cattack
print("you strike for " + str(cattack) + " damage")
cattack = cattack - d
if cattack > 0:
h = h - cattack
if d > 0:
print("the enemy has " + str(d) + "defence left")
if h > 0:
print("the enemy has " + str(h) + "Health left")
else :
print("the enemy dies")
death == True
xp = xp + x
print("they strike back for " + str(a))
cdefence = cdefence - a
a = a - cdefence
if a > 0:
health = health - a
if cdefence > 0:
print("you have " + str(cdefence) + " defence left!")
if health > 0:
print("you have " + str(health) + " health left")
else :
sys.exit("YOU DIED A HORRIBLE DEATH")
'death == True'。你並沒有將「真」分配給「死亡」,你只是比較它們。 –