使用data屬性創建一個自定義事件,並從項目渲染器派發事件,或者在單擊該按鈕時從項目渲染器派發列表更改事件。
package myEvents
{
import flash.events.Event;
public class CustomEvent extends Event
{
public function CustomEvent(type:String,
data:Object=null) {
// Call the constructor of the superclass.
super(type);
// Set the new property.
this.data = data;
}
// Define static constant.
public static const MY_BUTTON_CLICKED:String = "myButtonClicked";
// Define a public variable to hold the state of the enable property.
public var data:Object;
// Override the inherited clone() method.
override public function clone():Event {
return new CustomEvent(type, data);
}
}
}
MyItemRenderer.mxml
<s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark">
<fx:Script>
<![CDATA[
import views.ButList;
protected function button1_clickHandler(event:MouseEvent):void
{
// dispatch a custom
(this.owner as List).dispatchEvent(new CustomEvent(CustomEvent.MY_BUTTON_CLICKED, data));
//navigator.pushView(views.Listde,ProblemsList.selectedItem);
}
]]>
</fx:Script>
<s:Group width="100%" height="100%" styleName="PCS.css">
<s:HGroup width="100%" height="100%" gap="2" verticalAlign="middle" horizontalAlign="center" paddingBottom="5" paddingLeft="5"
paddingRight="5" paddingTop="5">
<s:HGroup width="30%" height="100%" verticalAlign="middle" horizontalAlign="center">
<s:Label text="{data._AddedDate}" textAlign="left" verticalAlign="bottom" width="100%" height="100%"/>
</s:HGroup>
<s:VGroup width="50%" height="100%" verticalAlign="middle" horizontalAlign="right">
<s:BitmapImage source="images/{data.image}"/>
<s:TextArea editable="false" text="{data.description}"/>
<s:Label text="{data.price}"/>
<s:Button label="s" click="button1_clickHandler(event)"/>
</s:VGroup>
</s:HGroup>
</s:Group>
您的視圖類
<?xml version="1.0" encoding="utf-8"?>
<s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
title="MY View">
<s:layout>
<s:VerticalLayout paddingTop="10"/>
</s:layout>
<fx:Script>
<![CDATA[
import spark.events.IndexChangeEvent;
private function onListCreationComplete_Handler():void
{
myList.addEventListener(CustomEvent.MY_BUTTON_CLICKED, onItemRendererButtonClicked);
}
protected function onItemRendererButtonClicked(event:CustomEvent):void {
var data:Object = event.data;
navigator.pushView(views.Listde,data);//myList.selectedItem
}
]]>
</fx:Script>
<s:Label text="Select an view"/>
<s:List id="myList"
width="100%" height="100%"
labelField="firstName" itemRenderer="MyItemRenderer"
change="myList_changeHandler(event)" creationComplete="onListCreationComplete_Handler()">
<s:ArrayCollection>
<fx:Object description="Fruits" image="assets/icons/1.png" _AddedDate="15/05/14" price="154"/>
<fx:Object description="New Item" image="assets/icons/2.png" _AddedDate="15/05/14" price="154"/>
<fx:Object description="Doll" image="assets/icons/3.png" _AddedDate="15/05/14" price="154"/>
</s:ArrayCollection>
</s:List>
</s:View>
我希望這會幫助ü。有大量的例子用於移動設備的列表和項目渲染器。
什麼是導航? – Juanpe
瀏覽器根據視圖的名稱導航到另一個視圖 – Sameh
好吧,flex也不知道它是什麼,這個導航器在哪裏?它是什麼類型的? – Juanpe