2017-02-11 35 views
0

我寫了一個簡單的虛擬分配的vector<>,這樣我可以使用vector<>作爲堆棧數組的包裝,像這樣:只有在調試自定義分配器只編譯在Release模式在VS 2015年

#include <vector> 
#include "stdio.h" 
#include "stack_allocator.h" 

using namespace std; 

int main() { 
    int buffer[100]; 
    vector<int, StackAllocator<int>> v((StackAllocator<int>(buffer, 100))); 
    v.push_back(2); 
    printf("%d", v[0]); 
    v.pop_back(); 
} 

然而,模式在VS2015,我得到以下編譯器錯誤:

'std::StackAllocator<T2, std::allocator<T>>::StackAllocator(std::StackAllocator<T, std::allocator<T>> &&)': 
    cannot convert argument 1 from 
     'std::_Wrap_alloc<std::StackAllocator<int,std::allocator<T>>>' 
    to 
     'const std::allocator<T>&' 
in "c:\program files (x86)\microsoft visual studio 14.0\vc\include\xmemory0" at line 952 

編譯和執行工作按預期在Release模式,雖然。

這裏是stack_allocator.h

#pragma once 

#include <functional> 

namespace std { 
    template <typename T, typename Allocator = allocator<T>> 
    class StackAllocator { 
    public: 
     typedef typename allocator_traits<Allocator>::value_type value_type; 
     typedef typename allocator_traits<Allocator>::pointer pointer; 
     typedef typename allocator_traits<Allocator>::const_pointer const_pointer; 
     typedef typename allocator_traits<Allocator>::size_type size_type; 
     typedef typename allocator_traits<Allocator>::difference_type difference_type; 
     typedef typename allocator_traits<Allocator>::const_void_pointer const_void_pointer; 
     typedef typename Allocator::reference reference; 
     typedef typename Allocator::const_reference const_reference; 

     template<typename T2> 
     struct rebind { 
      typedef StackAllocator<T2> other; 
     }; 

    private: 
     size_t m_size; 
     Allocator m_allocator; 
     pointer m_begin; 
     pointer m_end; 
     pointer m_stack_pointer; 

     bool pointer_to_internal_buffer(const_pointer p) const { 
      return (!(less<const_pointer>()(p, m_begin)) && (less<const_pointer>()(p, m_end))); 
     } 

    public: 
     StackAllocator(const Allocator& alloc = Allocator()) noexcept : 
      m_size(0), 
      m_allocator(alloc), 
      m_begin(nullptr), 
      m_end(nullptr), 
      m_stack_pointer(nullptr) { 
     } 

     StackAllocator(pointer buffer, size_t size, const Allocator& alloc = Allocator()) noexcept : 
      m_size(size), 
      m_allocator(alloc), 
      m_begin(buffer), 
      m_end(buffer + size), 
      m_stack_pointer(buffer) { 
     } 

     template <typename T2> 
     StackAllocator(const StackAllocator<T2, Allocator>& other) noexcept : 
      m_size(other.m_size), 
      m_allocator(other.m_allocator), 
      m_begin(other.m_begin), 
      m_end(other.m_end), 
      m_stack_pointer(other.m_stack_pointer) { 
     } 

     pointer allocate(size_type n, const_void_pointer hint = const_void_pointer()) { 
      if (n <= size_type(distance(m_stack_pointer, m_end))) { 
       pointer result = m_stack_pointer; 
       m_stack_pointer += n; 
       return result; 
      } 
      else 
       return m_allocator.allocate(n, hint); 
     } 

     void deallocate(pointer p, size_type n) { 
      if (pointer_to_internal_buffer(p)) 
       m_stack_pointer -= n; 
      else 
       m_allocator.deallocate(p, n); 
     } 

     size_type capacity() const noexcept { 
      return m_size; 
     } 

     size_type max_size() const noexcept { 
      return m_size; 
     } 

     pointer address(reference x) const noexcept { 
      if (pointer_to_internal_buffer(addressof(x))) 
       return addressof(x); 
      else 
       return m_allocator.address(x); 
     } 

     const_pointer address(const_reference x) const noexcept { 
      if (pointer_to_internal_buffer(addressof(x))) 
       return addressof(x); 
      else 
       return m_allocator.address(x); 
     } 

     pointer buffer() const noexcept { 
      return m_begin; 
     } 

     template <typename T2, typename... Args> 
     void construct(T2* p, Args&&... args) { 
      m_allocator.construct(p, forward<Args>(args)...); 
     } 

     template <typename T2> 
     void destroy(T2* p) { 
      m_allocator.destroy(p); 
     } 

     template <typename T2> 
     bool operator==(const StackAllocator<T2, Allocator>& other) const noexcept { 
      return buffer() == other.buffer(); 
     } 

     template <typename T2> 
     bool operator!=(const StackAllocator<T2, Allocator>& other) const noexcept { 
      return buffer() != other.buffer(); 
     } 
    }; 
} 

任何人有一個線索,爲什麼這個錯誤發生?我如何解決它?

+3

爲什麼你會插入到所有命名空間'std'? – DeiDei

+1

這看起來像我試圖直接使用聲明的模板化複製構造函數或使用默認的複製構造函數爲複製構造構造'StackAllocator'的新實例之間的歧義。錯誤消息建議編譯器試圖做到這一點。至於爲什麼編譯錯誤只發生在調試模式下,誰知道。您需要使用SFINAE來消除模板的歧義,以便在「T」和「T2」不同時生效。 ......除此之外,使用'namespace std'來聲明這是非常錯誤的。 –

+0

我用'T'作爲類型參數而不是'T2'添加了一個重載構造函數的重載,但它仍然不能編譯。我不完全瞭解問題在這裏。 –

回答

1

rebind被打破,它應該是:

template<typename T2> 
    struct rebind { 
     using Alloc2 
      = typename allocator_traits<Allocator>::rebind_alloc<T2>; 
     using other = StackAllocator<T2, Alloc2>; 
    }; 

否則總是重新綁定使用std::allocator<T2>不是與當前Allocator參數創造的東西。

例如如果您實例化StackAllocator<int, SomeAlloc<int>,然後將其重新綁定到long,則會得到StackAllocator<long, std::allocator<long>>,這是完全不同的類型。

我認爲VC++調試模式是通過重新綁定你的創建某種包裝分配器,它失敗了,因爲你的破損rebind

而且,這些線是一個問題:

typedef typename Allocator::reference reference; 
    typedef typename Allocator::const_reference const_reference; 

各類會議分配器要求不必有referenceconst_reference所以通過將這些類型定義您確保分配只能與分配器的一個子集工作。如果你認爲你需要他們,只是定義它們以同樣的方式std::allocator不:

typedef value_type& reference; 
    typedef const value_type& const_reference;