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嗨我有一些JavaScript在這裏我想實現拖放功能。所以,如果我點擊一個div元素並將其拖動,我將拖動克隆,以便原始div停留在那裏。拖放和克隆div元素
下面是我的腳本
var _startX = 0;
var _startY = 0;
var _offsetX = 0;
var _offsetY = 0;
var _dragElement;
var _oldZIndex = 0;
var _debug = $('.drag');
var target1,target;
function ExtractNumber(value)
{
var n = parseInt(value);
return n == null || isNaN(n) ? 0 : n;
}
// this is simply a shortcut for the eyes and fingers
function $(id)
{
return document.getElementById(id);
}
InitDragDrop();
function InitDragDrop()
{
document.onmousedown = OnMouseDown;
document.onmouseup = OnMouseUp;
}
function OnMouseDown(e)
{
if (e == null)
e = window.event;
target = e.target != null ? e.target : e.srcElement;
if (target.className == 'drag')
{
_startX = e.clientX;
_startY = e.clientY;
target1 = target.cloneNode(true);
// grab the clicked element's position
_offsetX = ExtractNumber(target1.style.left);
_offsetY = ExtractNumber(target1.style.top);
// bring the clicked element to the front while it is being dragged
_oldZIndex = target1.style.zIndex;
target1.style.zIndex = 10000;
// we need to access the element in OnMouseMove
_dragElement = target1;
// tell our code to start moving the element with the mouse
document.onmousemove = OnMouseMove;
}
}
function OnMouseMove(e)
{
if (e == null)
var e = window.event;
// this is the actual "drag code"
_dragElement.style.left = (_offsetX + e.clientX - _startX) + 'px';
_dragElement.style.top = (_offsetY + e.clientY - _startY) + 'px';
}
function OnMouseUp(e)
{
if (_dragElement != null)
{
_dragElement.style.zIndex = _oldZIndex;
document.onmousemove = null;
_dragElement.ondragstart = null;
_dragElement = null;
}
}
如果我不克隆的目標,拖動工程。如果我克隆它,拖動不起作用。任何想法爲什麼發生這種情況
*「如果我克隆它,拖動不起作用」 *「不工作」通常不是一個充分的說明。 :-) *什麼*不起作用?你期望發生什麼?會發生什麼呢?你看到了什麼? –