t.PreorderTraversal(t, &t.getRoot());
該錯誤正在接受「節點」類型的臨時對象的地址。 Root是一個Node類對象。函數PreoderTraversal
將Node對象作爲一個點,所以我給出Node對象的地址併發生錯誤。這不是正確的做法嗎?以「節點」類型的臨時對象的地址爲例
class NodeList;
class Node {
private:
Node* parent;
int elem;
NodeList* children;
Node *next;
Node *prev;
};
class NodeList {
public:
NodeList();
void addNodeAtRank(int, int);
private:
Node* header;
Node* tailer;
};
class Tree {
private:
int n;
Node root;
public:
Tree();
void addNode(Tree &t, int, int, int);
void PreorderTraversal(const Tree& t, Node* p);
void PostorderTraversal(const Tree& t, Node* p);
void printXYofNode(const Tree& t, int nodeNumber);
Node getRoot();
Node* getNodeByElem(Node& n, int);
};
Node::Node() {
children = nullptr;
parent = nullptr;
elem = 0;
next = nullptr;
prev = nullptr;
}
NodeList::NodeList() {
header = new Node();
tailer = new Node();
header->next = tailer;
tailer->prev = header;
}
void NodeList::addNodeAtRank(int rank, int e) {
Node *v = new Node();
v->elem = e;
int count = 1;
Node *NodeAtRank = header->next;
while (count != rank) {
NodeAtRank = NodeAtRank->next;
count++;
}
v->next = NodeAtRank;
v->prev = NodeAtRank->prev;
NodeAtRank->prev = v;
NodeAtRank->prev->next = v;
}
bool NodeList::empty() const {
return header->next == tailer;
}
Tree::Tree() {
n = 0;
//root = Node();
}
void Tree::addNode(Tree& t, int NodeElement, int ParentNode, int SiblingOrder) {
//Node *treeNode = new Node();
if (t.empty() && ParentNode == -1 && SiblingOrder == -1) {
t.root = Node();
t.root.elem = NodeElement;
t.root.children = new NodeList();
} else {
Node* nodeParent = t.getNodeByElem(t.root, ParentNode);
NodeList *childrenNodelist = nodeParent->children;
childrenNodelist->addNodeAtRank(SiblingOrder, NodeElement);
nodeParent->children = childrenNodelist;
}
n++;
}
Node* Tree::getNodeByElem(Node& root, int nodeElem) {
if (root.elem == nodeElem)
return &root;
else {
NodeList *rootChildren = root.children;
Node *head = rootChildren->header;
while (head->next != rootChildren->tailer) {
if (!head->next->isExternal())
return getNodeByElem(*(head->next), nodeElem);
else {
if (head->next->elem == nodeElem)
return head->next;
head = head->next;
}
}
return new Node();
}
}
void Tree::PreorderTraversal(const Tree& t, Node* p) {
cout << p->elem;
NodeList *mychildren = p->children;
Node *traversal = mychildren->header->next;
while (traversal != mychildren->tailer) {
cout << " ";
PreorderTraversal(t, traversal->next);
traversal = traversal->next;
}
}
void Tree::PostorderTraversal(const Tree& t, Node* p) {
NodeList *mychildren = p->children;
Node *traversal = mychildren->header->next;
while (traversal != mychildren->tailer) {
PreorderTraversal(t, traversal);
traversal = traversal->next;
}
cout << p->elem;
}
bool Tree::empty() const {
return n == 0;
}
int Tree::size() const {
return n;
}
Node Tree::getRoot() {
return root;
}
int main(int argc, const char * argv[]) {
char Type = NULL;
int nodeNumber = 0;
int nodeParent = 0;
int nodeOrderInSibling = 0;
Tree t = Tree();
cin >> Type;
while (Type != 'Q') {
if (Type == 'I') {
cin >> nodeNumber >> nodeParent >> nodeOrderInSibling;
t.addNode(t, nodeNumber, nodeParent, nodeOrderInSibling);
} else if (Type == 'P') {
t.PreorderTraversal(t, &t.getRoot());
} else if (Type == 'T') {
t.PostorderTraversal(t, &t.getRoot());
} else if (Type == 'C') {
cin >> nodeNumber;
t.printXYofNode(t, nodeNumber);
} else {
cout << "Wrong input type!!!" << endl;
}
cin >> Type;
}
return 0;
}
考慮縮進你的代碼好一點,現在很難閱讀。 –
你遍歷函數的原型很奇怪。爲什麼你將Tree對象的const引用作爲參數?這要求您在呼叫期間指定對象*兩次*。 't.PreorderTraversal(t,&t.getRoot()); t.PostorderTraversal(t,&t.getRoot());' 「this」是C++中的一個隱式參數,所以我認爲這會更有意義或者省略Tree參數(因爲它不是必需的),或者聲明功能與靜態一樣。 – tweej