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鑑於一個巨大的AnchorPane
與一些子節點是ScrollPane
的內容,我如何滾動以使當前視口之外的其中一個子節點可見?如何滾動以使ScrollPane的內容中的節點可見?
鑑於一個巨大的AnchorPane
與一些子節點是ScrollPane
的內容,我如何滾動以使當前視口之外的其中一個子節點可見?如何滾動以使ScrollPane的內容中的節點可見?
您需要在content
之內找到該內部節點的座標,並相應地調整ScrollPane
的vValue
和hValue
。
見ensureVisible()
方法在接下來的小的應用程序:
public class ScrollPaneEnsureVisible extends Application {
private static final Random random = new Random();
private static void ensureVisible(ScrollPane pane, Node node) {
double width = pane.getContent().getBoundsInLocal().getWidth();
double height = pane.getContent().getBoundsInLocal().getHeight();
double x = node.getBoundsInParent().getMaxX();
double y = node.getBoundsInParent().getMaxY();
// scrolling values range from 0 to 1
pane.setVvalue(y/height);
pane.setHvalue(x/width);
// just for usability
node.requestFocus();
}
@Override
public void start(Stage primaryStage) {
final ScrollPane root = new ScrollPane();
final Pane content = new Pane();
root.setContent(content);
// put 10 buttons at random places with same handler
final EventHandler<ActionEvent> handler = new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent event) {
int index = random.nextInt(10);
System.out.println("Moving to button " + index);
ensureVisible(root, content.getChildren().get(index));
}
};
for (int i = 0; i < 10; i++) {
Button btn = new Button("next " + i);
btn.setOnAction(handler);
content.getChildren().add(btn);
btn.relocate(2000 * random.nextDouble(), 2000 * random.nextDouble());
}
Scene scene = new Scene(root, 300, 250);
primaryStage.setScene(scene);
primaryStage.show();
// run once to don't search for a first button manually
handler.handle(null);
}
public static void main(String[] args) { launch(); }
}
我創建了一個稍微更優雅版這種情況。但是,我只能在y軸上進行測試。希望它有幫助
private static void ensureVisible(ScrollPane pane, Node node) {
Bounds viewport = scrollPane.getViewportBounds();
double contentHeight = scrollPane.getContent().localToScene(scrollPane.getContent().getBoundsInLocal()).getHeight();
double nodeMinY = node.localToScene(node.getBoundsInLocal()).getMinY();
double nodeMaxY = node.localToScene(node.getBoundsInLocal()).getMaxY();
double vValueDelta = 0;
double vValueCurrent = scrollPane.getVvalue();
if (nodeMaxY < 0) {
// currently located above (remember, top left is (0,0))
vValueDelta = (nodeMinY - viewport.getHeight())/contentHeight;
} else if (nodeMinY > viewport.getHeight()) {
// currently located below
vValueDelta = (nodeMinY + viewport.getHeight())/contentHeight;
}
scrollPane.setVvalue(vValueCurrent + vValueDelta);
}