2013-06-21 152 views
1

目前,Apportable無法使用具有相同名稱的目標構建項目。這是因爲子項目。我有幾個子項目,其中都包含名爲iOS Static LibraryOS X Static Library的目標。並且它們的PRODUCT_NAME被覆蓋以防止.a文件名重複。如何在Apportable中使用名稱相同的子項目?

無論如何,當我看到構建日誌時,Apportable似乎使用目標名稱作爲一種全局標識符。建設時崩潰。

如何在多個子項目中使用具有相同名稱的目標?

這是完整的生成日誌。


Erionirr:Test9 Eonil$ apportable uninstall; rm -rf ~/.apportable/SDK/Build/android-armeabi-debug; rm -rf *.approj; apportable debug 
Building to /Users/Eonil/.apportable/SDK/Build/android-armeabi-debug 
Loading configuration. 
Finished parsing configuration. 
Loading configuration. 
Finished parsing configuration. 
Loading configuration. 
Finished parsing configuration. 
scons: Building targets ... 
scons: *** [Build/android-armeabi-debug/Test9/Test9-debug.apk_debug] Source `Build/android-armeabi-debug/Test9/Test9-debug.apk' not found, needed by target `Build/android-armeabi-debug/Test9/Test9-debug.apk_debug'. 
scons: building terminated because of errors. 
Building to /Users/Eonil/.apportable/SDK/Build/android-armeabi-debug 
Updating configuration parameters... Building Xcode project /Users/Eonil/Desktop/Apportable Knowledge Base and Bug Reporting/Running Test/Test9/Test9 
Scanning build configuration for target Test9 
Merging configuration parameters. 


It looks like you're compiling this app for the first time. 
Test9.approj/configuration.json will be created for you. 
A few quick questions and you'll be on your way: 

If the app is using OpenGL ES, does it use ES1 or ES2? (Cocos2D 1.X uses ES1, 2.X uses ES2) 
[1/2] 2 
Should the app initially launch in landscape or portrait orientation? (default: landscape) 
[L/p] p 
Loading configuration. 
Finished parsing configuration. 
Merging configuration parameters. 
Loading configuration. 
Finished parsing configuration. 
Merging configuration parameters. 
Loading configuration. 
Finished parsing configuration. 
Traceback (most recent call last): 
    File "/Users/Eonil/.apportable/SDK/bin/apportable", line 701, in <module> 
    run(env) 
    File "/Users/Eonil/.apportable/SDK/bin/apportable", line 677, in run 
    results = actions[args.action](env) 
    File "/Users/Eonil/.apportable/SDK/bin/apportable", line 95, in DebugAction 
    return env.DebugApp(site_init.BuildApplication(env, env['BUILD_TARGET'])) 
    File "/Users/Eonil/.apportable/SDK/site_scons/site_init.py", line 351, in BuildApplication 
    return build.App(env, app_sconscript) 
    File "/Users/Eonil/.apportable/SDK/site_scons/build/__init__.py", line 619, in App 
    results = env.BuildApp(sources=sources, header_paths=headers, defines=defines, flags=flags, config=configs, deps=deps, libs=libs, java_libs=java_libs, assets=assets, pch=pchs, modules=modules, java_sources=java_sources, java_sourcepaths=java_sourcepaths, java_res_dirs=java_res_dirs) 
    File "/Users/Eonil/.apportable/SDK/lib/scons/engine/SCons/Environment.py", line 223, in __call__ 
    return self.method(*nargs, **kwargs) 
    File "/Users/Eonil/.apportable/SDK/site_scons/site_init.py", line 915, in BuildApp 
    build.Module(env, module["build_cwd"], module) 
    File "/Users/Eonil/.apportable/SDK/site_scons/build/__init__.py", line 681, in Module 
    env.BuildModule(target["target"], sources=sources, header_paths=headers, defines=defines, flags=flags, deps=deps, libs=libs, java_libs=java_libs, assets=assets, pch=pchs, modules=modules, java_sources=java_sources, java_sourcepaths=java_sourcepaths, java_res_dirs=java_res_dirs) 
    File "/Users/Eonil/.apportable/SDK/lib/scons/engine/SCons/Environment.py", line 223, in __call__ 
    return self.method(*nargs, **kwargs) 
    File "/Users/Eonil/.apportable/SDK/site_scons/site_init.py", line 1014, in BuildModule 
    BuildLibrary(env, name, sources=sources, header_paths=header_paths, static=True, defines=defines, flags=flags, deps=deps, libs=libs, pch=pch, app=True) 
    File "/Users/Eonil/.apportable/SDK/site_scons/site_init.py", line 755, in BuildLibrary 
    lib = building_env.StaticLibrary(name, objects) 
    File "/Users/Eonil/.apportable/SDK/lib/scons/engine/SCons/Environment.py", line 259, in __call__ 
    return MethodWrapper.__call__(self, target, source, *args, **kw) 
    File "/Users/Eonil/.apportable/SDK/lib/scons/engine/SCons/Environment.py", line 223, in __call__ 
    return self.method(*nargs, **kwargs) 
    File "/Users/Eonil/.apportable/SDK/lib/scons/engine/SCons/Builder.py", line 632, in __call__ 
    return self._execute(env, target, source, OverrideWarner(kw), ekw) 
    File "/Users/Eonil/.apportable/SDK/lib/scons/engine/SCons/Builder.py", line 556, in _execute 
    _node_errors(self, env, tlist, slist) 
    File "/Users/Eonil/.apportable/SDK/lib/scons/engine/SCons/Builder.py", line 315, in _node_errors 
    raise UserError(msg) 
SCons.Errors.UserError: Multiple ways to build the same target were specified for: Build/android-armeabi-debug/Eonil.Test9/iOS Static Library/libiOS Static Library.a (from ['Build/android-armeabi-debug/Eonil.Test9/Users/Eonil/Desktop/Apportable Knowledge Base and Bug Reporting/Running Test/Test9/Subproject1/Subproject1/Subproject1.m.o'] and from ['Build/android-armeabi-debug/Eonil.Test9/Users/Eonil/Desktop/Apportable Knowledge Base and Bug Reporting/Running Test/Test9/Subproject2/Subproject2/Subproject2.m.o']) 
Erionirr:Test9 Eonil$ 

回答

2

目前不支持此操作,我們已經在不同的方法在內部討論接近命名庫,將避免這個問題,但仍然保持連接有所簡化。請繼續關注我們的發佈說明頁面,當我們爲此獲得解決方案時,我們一定會在用戶有效更改的情況下記錄它。

2

如果不是太不方便,給你的目標獨特的名稱,如「iOS靜態庫Cocos2D」應該解決這個問題,直到我們可以在構建系統級別解決這個問題。

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