我想使用另一個按鈕來更改按鈕圖像。作爲這個按鈕的想法將按鈕重置爲其原始狀態以允許用戶再次玩。使用另一個按鈕設置按鈕圖像 - 斯威夫特
@IBAction func playAgainButton(_ sender: Any) {
grid = ["0", "3", "4", "5", "6", "7", "8", "9", "a"]
let btnCheckMarkImage = UIImage(cgImage: "Image-1" as! CGImage)
gridSpace0.setImage(btnCheckMarkImage, forState: UIControlState.Normal)
gameResultLabel.isHidden = true
//let image = UIImage(named: "blankSpace")
}
@IBAction func gridSpace0(_ sender: Any) {
let button = sender as! UIButton
checkIfFree(gridSpace: 0, sender: button)
}
func checkIfFree(gridSpace: Int, sender: UIButton) {
if(player % 2 != 0)
{
player = playerone
currentPlayerName = playerOneName
}
else
{
player = playertwo
currentPlayerName = playerTwoName
}
if(grid[gridSpace] != "1" && grid[gridSpace] != "2")
{
if(player == playerone)
{
let image = UIImage(named: "TicTacToeX")
grid[gridSpace] = String(player)
sender.setBackgroundImage(image, for: UIControlState.normal)
player = player + 1;
}
else
{
let image = UIImage(named: "TicTacToeO")
grid[gridSpace] = String(player)
sender.setBackgroundImage(image, for: UIControlState.normal)
player = player + 1;
}
所以每一個按鈕被用戶按下的時間,空間進行檢查,看它是否是免費的,如果是,則改變了按鈕的圖像。
就像我說的,我想再次播放按鈕來改變gridSpace0按鈕的圖像,但是當我用上面的代碼我得到這個錯誤:
我需要用戶的按鈕,以確定發件人部分哪個按鈕被按下,所以我怎樣才能改變它的背景?
感謝
gridSpace0是一個函數,而不是一個按鈕。 Xcode甚至表明它是(Any) - >()。你想改變的按鈕的名稱是什麼? –
當我'按鈕'按鈕到我給它的名字的Swift代碼時,我不知道是否有另一種方法來命名/找到它的名字 –