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所以我目前正在嘗試創建一個網格/電影覆蓋與UIView。UIView與多元DrawRect方法
我創建了一些方法; drawVerticalLine和水平線和東西...
我有一個UIViewController,它位於UIGridView中。我可以把我所有的方法放在繪圖矩形中,並一次畫出它們。
但是,我想能夠從ViewController單獨調用它們。當我嘗試做enter code here
那。我得到一個「:CGContextDrawPath:無效上下文0x0」代碼如下。 在我的ViewController中,我希望能夠調用「drawGrid:withColor:andLines;」什麼
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(void)drawRect:(CGRect)rect
{
if (self.verticalLinesON == YES) {
[self drawVerticalLinesForGrid:100 :[UIColor redColor] :[UIColor greenColor]];
}
[self show16NineOverLay:[UIColor orangeColor]];
[self show4ThreeOverLay:[UIColor orangeColor]];
[self drawHorizontalLinesForGrid:100 :[UIColor blueColor] :[UIColor yellowColor]];
}
-(void)drawVerticalLinesForGrid:(float)sectionsVertically :(UIColor *)lineColor1 :(UIColor *)lineColor2
{
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context, 2);
int i = 0;
float amountOfSectionsVertically = sectionsVertically;
for (i = 1; i < amountOfSectionsVertically; i++)
{//Horizontal Lines first.
float xCoord = self.frame.size.width * ((i+0.0f)/amountOfSectionsVertically);
CGContextMoveToPoint(context, xCoord, 0);
CGContextAddLineToPoint(context, xCoord, self.frame.size.height);
if (i%2 == 1)
{//if Odd
CGContextSetStrokeColorWithColor(context, lineColor1.CGColor);
}
else if(i%2 == 0)
{//if Even
CGContextSetStrokeColorWithColor(context, lineColor2.CGColor);
}
CGContextStrokePath(context);
}
}
-(void)drawHorizontalLinesForGrid :(float)sectionsHorizontally :(UIColor *)lineColor1 :(UIColor *)lineColor2
{
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context, 2);
int i = 0;
float amountOfSectionsHorizontally = sectionsHorizontally;
for (i = 1; i < amountOfSectionsHorizontally; i++)
{//Vertical Lines first.
float yCoord = self.frame.size.height * ((i+0.0f)/amountOfSectionsHorizontally);
CGContextMoveToPoint(context, 0, yCoord);
CGContextAddLineToPoint(context, self.frame.size.width, yCoord);
if (i%2 == 1)
{//if Odd
CGContextSetStrokeColorWithColor(context, lineColor1.CGColor);
}
else if(i%2 == 0)
{//if Even
CGContextSetStrokeColorWithColor(context, lineColor2.CGColor);
}
CGContextStrokePath(context);
}
}
-(void)show16NineOverLay:(UIColor *)lineColor
{
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context, 10);
//x/y
float yCoord = (0.5) * (self.frame.size.height * (1.778)
是的,那是我的工作。我製作了「setgrid/vertlines/otherstuff」方法,並將它們全部添加到ViewDidLoad中。我把它們放在If語句中,並創建BOOL變量來決定是否應該調用它們。我設置了這些BOOL以及線條粗細,顏色 – DTDev