import os, sys
import pygame
from pygame.locals import *
pygame.init()
screen = pygame.display.set_mode((800, 600))
pygame.mouse.set_visible(False)
def loadimage(name, colorkey=None):
try:
pygame.image.load(os.path.join(name))
except pygame.error, message:
print "Failed to load image ",name
class Userplane(pygame.sprite.Sprite):
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image, self.rect = loadimage("userplane.bmp")
def update(self):
pos = pygame.mouse.get_pos()
self.rect.midtop = pos
def main():
pygame.init()
screen = pygame.display.set_mode((800, 600))
pygame.mouse.set_visible(False)
background = pygame.Surface(screen.get_size())
background = background.convert()
background.fill((255,255,255))
screen.blit(background, (0,0))
pygame.display.flip()
user = Userplane()
allsprites = pygame.sprite.RenderPlain((user))
clock = pygame.time.Clock()
while 1:
clock.tick(60)
for event in pygame.event.get():
if event.type == QUIT:
return
elif event.type == KEYDOWN and event.key == K_ESCAPE:
return
allsprites.update()
screen.blit(background(0,0))
pygame.display.flip()
if __name__ == '__main__': main()
嗨,即時通訊非常新,我剛剛完成codeacademy課程和chimppunch遊戲中的pygame教程。我使用幾乎完全相同的遊戲副本,但我試圖在屏幕底部顯示一個飛機而不是拳頭。我的Userplane類繼續拋出以下錯誤,我不知道爲什麼'typeerror:'nonetype'對象不可迭代第一個簡單的遊戲與Pygame錯誤
你的追蹤在哪裏? –
在哪一行發生錯誤?我在猜測pygame.event.get()中的事件:'但我想確定。 –