試圖compilie這個AuctionClientMain.java,這是我得到的,不能FIGUR出來的錯誤:錯誤編譯時cannont訪問類
AuctionClientMain.java:16:不能訪問AuctionClient 糟糕的類文件:。\ AuctionClient.class 類文件包含錯誤的類:Assignment.AuctionClient 請刪除或確保它出現在類路徑的正確子目錄中。 AuctionClient a = new AuctionClient(args [0],args [1],port);
我已經包括AuctionClientMain.java
import Auction.*;
import java.io.*;
public class AuctionClientMain
{
//Create the client
public static void main (String args[]) throws IOException
{
if(args.length!=3)
{
throw new RuntimeException ("Syntax: java AuctionClient <name> <serverhost> <port>");
}
//Convert port taken in as string to an integer
int port = Integer.parseInt(args[2]);
AuctionClient a = new AuctionClient(args[0],args[1],port);
}
}
和拍賣客戶
package Auction;
import java.io.*;
import java.net.*;
public class AuctionClient
{
public AuctionGui gui;
private Socket socket;
private DataInputStream dataIn;
private DataOutputStream dataOut;
//Auction Client constructor String name used as identifier for each client to allow server to pick the winning bidder
public AuctionClient(String name,String server, int port)
{
//Create a new gui
gui = new AuctionGui("Bidomatic 5000");
//Add the key listener to the input field
gui.input.addKeyListener (new EnterListener(this,gui));
//Add the exit listener to the window
gui.addWindowListener(new ExitListener(this));
try
{
//Create a new socket with server name and port number provided
socket = new Socket(server, port);
//Create new data input stream
dataIn = new DataInputStream(socket.getInputStream());
//Create new data outpit stream
dataOut = new DataOutputStream(socket.getOutputStream());
dataOut.writeUTF(name);
while (true)
{
gui.output.append("\n"+dataIn.readUTF());
}
}
catch (Exception e)
{
e.printStackTrace();
}
}
//Send bid to output stream
public void sentBid(String bid)
{
try
{
//Write bid out
dataOut.writeUTF(bid);
}
catch(IOException e)
{
e.printStackTrace();
}
}
public void disconnect()
{
try
{
socket.close();
}
catch(IOException e)
{
e.printStackTrace();
}
}
}
'Assignment.AuctionClient' - 它從哪裏得到'Assignment'? –