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我有一個CALayer頂部的UIView。動畫CALayer
UIView的動畫正是我怎麼想,但是這是在它之上的PlayerView似乎「重生」屏幕外,然後動畫的立場,即UIView的在開始,然後將動畫的UIViews框架。
我想知道是否有CALayers的任何屬性可以自動處理這個問題,但我還沒有找到任何東西。
下面是這個代碼:
let window = UIApplication.shared.keyWindow!
v = UIView(frame: CGRect(x: window.frame.origin.x, y: window.frame.origin.y, width: window.frame.width, height: window.frame.height))
let v2 = UIView(frame: .zero)
window.addSubview(v!);
window.addSubview(v2)
v?.backgroundColor = UIColor.black
v2.backgroundColor = UIColor.clear
v?.layer.cornerRadius = (v?.frame.width)! * 0.025
guard let path = Bundle.main.path(forResource: "video", ofType:"mp4") else {
debugPrint("video.m4v not found")
return
}
player = AVPlayer(url: URL(fileURLWithPath: path))
playerLayer = AVPlayerLayer(player: player)
// playerLayer.frame = playerView.frame
playerLayer?.frame = (playerView?.bounds)!
playerLayer?.masksToBounds = true
playerLayer?.videoGravity = AVLayerVideoGravityResizeAspectFill
v?.layer.addSublayer(playerLayer!)
player?.play()
player?.isMuted = true
//looper
NotificationCenter.default.addObserver(forName: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: player?.currentItem, queue: nil)
{ notification in
let t1 = CMTimeMake(5, 100)
self.player?.seek(to: t1)
self.player?.play()
}
let superview = playerView?.superview
v2.frame = (v2.convert((playerView?.frame)!, from: superview))
v?.frame = (v?.convert((playerView?.frame)!, from: superview))!
window.addConstraintsWithFormat("H:|[v0]|", views: v!)
window.addConstraintsWithFormat("V:|[v0]|", views: v!)
playerLayer?.frame = (v?.frame)!
self.playerLayer?.frame = (self.v?.frame)!
UIView.animate(withDuration: 4, delay: 0, options: UIViewAnimationOptions.curveEaseOut, animations: {
self.window?.layoutIfNeeded()
}, completion: { (completed) in
self.playerLayer?.frame = (self.v?.frame)!
})
}
有什麼建議?
編輯:
我已經包含了更新後的代碼
let window = UIApplication.shared.keyWindow!
v = UIView(frame: CGRect(x: window.frame.origin.x, y: window.frame.origin.y, width: window.frame.width, height: window.frame.height))
let v2 = UIView(frame: .zero)
window.addSubview(v!);
v?.addSubview(playerView2!)
window.addSubview(v2)
v?.backgroundColor = UIColor.black
v2.backgroundColor = UIColor.clear
v?.layer.cornerRadius = (v?.frame.width)! * 0.025
playerView2?.layer.cornerRadius = (playerView2?.bounds.width)! * 0.025
guard let path = Bundle.main.path(forResource: "video", ofType:"mp4") else {
debugPrint("video.m4v not found")
return
}
player = AVPlayer(url: URL(fileURLWithPath: path))
playerLayer = AVPlayerLayer(player: player)
// playerLayer.frame = playerView.frame
playerLayer?.frame = (playerView2?.bounds)!
playerLayer?.masksToBounds = true
playerLayer?.cornerRadius = (playerView2?.bounds.width)! * 0.025
playerLayer?.videoGravity = AVLayerVideoGravityResizeAspectFill
self.playerView2?.layer.addSublayer(playerLayer!)
// player?.play()
player?.isMuted = true
//looper
NotificationCenter.default.addObserver(forName: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: player?.currentItem, queue: nil)
{ notification in
let t1 = CMTimeMake(5, 100)
self.player?.seek(to: t1)
// self.player?.play()
}
self.playerView2?.frame = (self.v?.bounds)!
self.playerLayer?.frame = (self.playerView?.bounds)!
UIView.animate(withDuration: 5, delay: 0, options: UIViewAnimationOptions.curveEaseOut, animations: {
self.v?.frame = window.frame
self.playerView2?.frame = (self.v?.frame)!
self.playerLayer?.frame = (self.playerView2?.frame)!
self.window?.layoutIfNeeded()
}, completion: { (completed) in
})
}
我可以用你的第二個建議,與AVPlayer一起使用UIView,但是,UIView和PlayerLayer仍然不會一致動畫。每當我嘗試強制動畫時,playerLayer都會正確地遮擋UIView,但這是一個尷尬的跳躍,而不是一個流暢的動畫。還有什麼建議? – Stefan
我需要查看您的修改代碼,並更好地描述您不喜歡的事情。 –
它的作用有點只是,playerLayer不會與v和playerView一起動畫......另外兩個動畫完美地協調一致。目前的行爲就好像「self.playerLayer?.frame =(self.playerView2?.frame)!」這一行在另外兩個開始動畫之後讀取了一兩幀,因此它跳轉到幀而不是平滑地爲動畫製作動畫。忘記提及 – Stefan