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我對javascript並不熟悉,但我需要發送和接收大的靜態2D整數數組(其值> 255)作爲base64字符串(這是必要)。目前,我已經想出了這個簡單而低效的解決方案,將它們轉換爲元素方式並手動構建字符串,據我所知,這應該涉及大量的數據複製,並且變得非常緩慢。Javascript:將2D整數數組轉換爲base64字符串並返回
它可以以更有效的方式完成,如果可能的話,不使用像Node.js等一些大型的邊庫?
//----------- serializing/deserializing procedures
//encoding int contours array to be sent as base64 string
function getBase64IntArray(arr) {
var width = arr.length;
//This works given the inner arrays length never changes.
var height = arr[0].length;
//string that would contain data
var str = width.toString()+","+height.toString()+",";
for(var x = 0; x < height; x++) {
for(var y = 0; y < width; y++) {
str = str + arr[x][y].toString() + ",";
}
}
var str64 = btoa(str);
return str64;
}//getBase64IntArray
//deconding this string back to array
function getIntArrayfromBase64(str64) {
var str = atob(str64);
//first occurence of ","
var width_str = str.substr(0,str.indexOf(','));
str = str.substr(str.indexOf(',')+1); // cut the beginning
//again first occurence of ","
var height_str = str.substr(0,str.indexOf(','));
str = str.substr(str.indexOf(',')+1); // cut the beginning
var width = parseInt(width_str);
var height = parseInt(height_str);
//declare new array and fill it
var arr = new Array(height);
var curr_str = "";
for(var x = 0; x < height; x++) {
arr[x] = new Array(width);
for(var y = 0; y < width; y++) {
//first occurence of ","
curr_str = str.substr(0,str.indexOf(','));
// cut the beginning
str = str.substr(str.indexOf(',')+1);
arr[x][y]=parseInt(curr_str);
}
}
return arr;
}// getIntArrayfromBase64
發送/接收作品:
//----------- example usage
function send(){
//encoding to base64
var arr = [
[1, 2],
[3, 4]
];
var base64 = getBase64IntArray(arr);
webSocket.send(base64);
}
webSocket.onmessage = function(event){
//reading array as base64 string
var arr = getIntArrayfromBase64(event.data);
var width = arr.length;
var height = arr[0].length;
writeResponse("Received "+width+" "+height+" "+arr[0][0]+arr[1][1]);
};
謝謝!有用!! – Slowpoke
還有一個額外的問題:有什麼方法可以在C++中解碼這些數據嗎?什麼是轉換算法? – Slowpoke
https://github.com/nlohmann/json –