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任何人都可以看到我如何做撤銷和重做功能?所以這是我目前的動作腳本。我不知道如何做到這一點,我看到一些網站的例子,行動腳本是要長期站下。 PLS展示一個簡單的辦法,我可以使這項工作..動作腳本3繪製應用程序撤消和重做功能
抱歉語法錯誤...
import flash.display.MovieClip;
import flash.events.MouseEvent;
var pen_mc:MovieClip;
var drawing:Boolean = false;
var penSize:uint = 1;
var penColor:Number = 0x000000;
var shapes:Vector.<Shape>=new Vector.<Shape>();
var position:int=0;
const MAX_UNDO:int=10;
function init():void{
pen_mc = new MovieClip();
stage.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing);
stage.addEventListener(MouseEvent.MOUSE_MOVE, isDrawing);
stage.addEventListener(MouseEvent.MOUSE_UP, finishedDrawing);
addChild(pen_mc);
}
init();
function startDrawing(e:MouseEvent):void{
trace("Pen Has started drawing");
drawing = true;
pen_mc.graphics.lineStyle(penSize, penColor);
pen_mc.graphics.moveTo(mouseX, mouseY);
}
function isDrawing(e:MouseEvent):void{
if(drawing){
pen_mc.graphics.lineTo(mouseX, mouseY);
}
}
function finishedDrawing(e:MouseEvent):void{
trace("finished drawing");
drawing = false;
var sh:Shape=new Shape();
sh.graphics.copyFrom(pen_mc.graphics); // put current state into the vector
shapes.push(sh);
if (shapes.length>MAX_UNDO) shapes.unshift(); // drop oldest state
position=shapes.indexOf(sh);
}
function undo():void {
if (position>0) {
position--;
pen_mc.graphics.copyFrom(shapes[position].graphics);
} // else can't undo
}
function redo():void {
if (position+1<shapes.length) {
position++;
pen_mc.graphics.copyFrom(shapes[position].graphics);
} // else can't redo
}
function btn_undo(e:MouseEvent):void
{
undo();
}
function btn_redo(e:MouseEvent):void
{
redo();
}
undo_btn.addEventListener(MouseEvent.CLICK, btn_undo);
redo_btn.addEventListener(MouseEvent.CLICK, btn_redo);
它不工作仍然存在。它應該擦除當前和以前的繪圖線?我真的需要這個功能... – 2013-02-12 11:25:23
每撤消一行。 – Vesper 2013-02-12 12:45:55
如果您遇到麻煩,請編輯問題並在其中放入當前代碼。 – Vesper 2013-02-13 05:18:19