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我想改變背景按鈕的顏色和onfocus上的文字顏色 我該如何製作它?自定義按鈕字段黑莓:onfocus,onUnfocus
class RoundedRectField extends Field {
// Layout values
private static final int CURVE_X = 12; // X-axis inset of curve
private static final int CURVE_Y = 12; // Y-axis inset of curve
private static final int MARGIN = 2; // Space within component boundary
// Static colors
private static final int TEXT_COLOR = 0xFFFFFF; // White
private static final int BORDER_COLOR = 0xFF8000; // dark gray
private static final int BACKGROUND_COLOR = 0xFFFFFF; // White
private static final int TEXT_COLOR_selected = 0xFF6DB6;
private static final int BORDER_COLOR_selected = 0xFF8000;
private static final int BACKGROUND_COLOR_selected = 0xCCCCCC;
boolean _focus = false;
private static String text_button;
// Point types array for rounded rectangle. Each point type
// corresponds to one of the colors in the colors array. The
// space marks the division between points on the top half of
// the rectangle and those on the bottom.
private static final byte[] PATH_POINT_TYPES = {
Graphics.CURVEDPATH_END_POINT,
Graphics.CURVEDPATH_QUADRATIC_BEZIER_CONTROL_POINT,
Graphics.CURVEDPATH_END_POINT, Graphics.CURVEDPATH_END_POINT,
Graphics.CURVEDPATH_QUADRATIC_BEZIER_CONTROL_POINT,
Graphics.CURVEDPATH_END_POINT,
Graphics.CURVEDPATH_END_POINT,
Graphics.CURVEDPATH_QUADRATIC_BEZIER_CONTROL_POINT,
Graphics.CURVEDPATH_END_POINT, Graphics.CURVEDPATH_END_POINT,
Graphics.CURVEDPATH_QUADRATIC_BEZIER_CONTROL_POINT,
Graphics.CURVEDPATH_END_POINT, };
// Colors array for rounded rectangle gradient. Each color corresponds
// to one of the points in the point types array. Top light, bottom black.
private static final int[] PATH_GRADIENT = { 0xFF8000, 0xFF8000, 0xFF8000,
0xFF8000, 0xFF8000, 0xFF8000,
0xFC0500, 0xFC0500, 0xFC0500, 0xFC0500, 0xFC0500, 0xFC0500 };
// Center our readonly field in the space we're given.
public RoundedRectField(String text_button) {
super(FIELD_HCENTER | FIELD_VCENTER | READONLY);
this.text_button = text_button;
}
// This field in this demo has a fixed height.
public int getPreferredHeight() {
return 70;
}
// This field in this demo has a fixed width.
public int getPreferredWidth() {
return 240;
}
// When layout is requested, return our height and width.
protected void layout(int width, int height) {
setExtent(getPreferredWidth(), getPreferredHeight());
}
// When painting is requested, do it ourselves.
protected void paint(Graphics g) {
// Clear this area to white background, fully opaque.
g.clear();
g.setGlobalAlpha(255);
g.setBackgroundColor(BACKGROUND_COLOR);
// Drawing within our margin.
int width = getPreferredWidth() - (MARGIN * 2);
int height = getPreferredHeight() - (MARGIN * 2);
// Compute paths for the rounded rectangle. The 1st point (0) is on
// the left
// side, right where the curve in the top left corner starts. So the
// top left
// corner is point 1. These points correspond to our static arrays.
int[] xPts = { 0, 0, CURVE_X, width - CURVE_X, width, width, width,
width, width - CURVE_X, CURVE_X, 0, 0 };
int[] yPts = { CURVE_Y, 0, 0, 0, 0, CURVE_Y, height - CURVE_Y,
height, height, height, height, height - CURVE_Y };
// Draw the gradient fill.
g.drawShadedFilledPath(xPts, yPts, PATH_POINT_TYPES, PATH_GRADIENT,
null);
// Draw a rounded rectangle for the outline.
// I think that drawRoundRect looks better than drawPathOutline.
g.setColor(BORDER_COLOR);
g.drawRoundRect(0, 0, width, height, CURVE_X * 2, CURVE_Y * 2);
// Place some text in the center.
Font font = Font.getDefault().derive(Font.PLAIN, 9, Ui.UNITS_pt);
int textWidth = font.getAdvance(text_button);
int textHeight = font.getHeight();
g.setColor(TEXT_COLOR);
g.setFont(font);
g.drawText(text_button, (width/2) - (textWidth/2) - MARGIN,
(height/2) - (textHeight/2) - MARGIN);
}
protected void onFocus(int direction) {
_focus = true;
Dialog.alert("dcd");
invalidate();
super.onFocus(direction);
}
protected void onUnfocus() {
_focus = false;
invalidate();
super.onUnfocus();
}
}
我在按鈕的背景上有顏色。它是一個漸變顏色PATH_GRADIENT = {0xFF8000,0xFF8000,0xFF8000, 0xFF8000,0xFF8000,0xFF8000, 0xFC0500,0xFC0500,0xFC0500,0xFC0500,0xFC0500,0xFC0500}。並在那裏添加isfocus的條件或不是 – mobileDeveloper 2012-07-16 09:30:40
@fou,好吧,沒問題。然後根據isFocus()是true還是false,對'g.drawShadedFilledPath()'進行兩次不同的調用,或者爲focus = true或false聲明兩個不同的PATH_GRADIENT數組值。 – Nate 2012-07-16 09:33:11
我的問題,當我在添加繪畫方法時進行測試if(isFocus())g.setColor(TEXT_COLOR_selected);如果(isFocus()){0128} \t \t \t} else { \t \t \t g.setColor(TEXT_COLOR); \t \t \t}什麼都沒發生 – mobileDeveloper 2012-07-16 09:44:20