請看下面的代碼。我只發佈代碼的重要部分。如何爲整個屏幕設置OnTouchListener?
activity_game.xml
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/fullView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".Game" >
<TextView
android:id="@+id/numberOfQuestionsLeft"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true"
android:layout_marginLeft="20dp"
android:text="TextView" />
</RelativeLayout>
Game.java
public class Game extends Activity {
private View fullView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_game);
fullView = (View)findViewById(R.id.fullView);
fullView.setOnTouchListener(imageViewSwiped);
}
OnTouchListener imageViewSwiped = new OnSwipeTouchListener()
{
public boolean onSwipeRight()
{
//code removed
}
public boolean onSwipeLeft()
{
//code removed
return true;
}
public boolean onSwipeBottom()
{
//code removed
return true;
}
};
}
OnSwipTouchListener.java
注 - 我並不擁有這個類的代碼。它由另一位SO成員撰寫。
package game.Game;
import android.view.GestureDetector;
import android.view.GestureDetector.SimpleOnGestureListener;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnTouchListener;
public class OnSwipeTouchListener implements OnTouchListener {
private final GestureDetector gestureDetector = new GestureDetector(new GestureListener());
public boolean onTouch(final View v, final MotionEvent event) {
return gestureDetector.onTouchEvent(event);
}
private final class GestureListener extends SimpleOnGestureListener {
private static final int SWIPE_THRESHOLD = 100;
private static final int SWIPE_VELOCITY_THRESHOLD = 100;
@Override
public boolean onDown(MotionEvent e) {
return super.onDown(e);
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
boolean result = false;
try {
float diffY = e2.getY() - e1.getY();
float diffX = e2.getX() - e1.getX();
if (Math.abs(diffX) > Math.abs(diffY)) {
if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
if (diffX > 0) {
result = onSwipeRight();
} else {
result = onSwipeLeft();
}
}
} else {
if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
if (diffY > 0) {
result = onSwipeBottom();
} else {
result = onSwipeTop();
}
}
}
} catch (Exception exception) {
exception.printStackTrace();
}
return result;
}
}
public boolean onSwipeRight() {
return false;
}
public boolean onSwipeLeft() {
return false;
}
public boolean onSwipeTop() {
return false;
}
public boolean onSwipeBottom() {
return false;
}
}
現在,我正在嘗試使整個活動接觸啓用。請查看Game.java
以查看我是如何做到的。但問題是,它不會對任何觸摸事件做出反應!代碼OnSwipTouchListener.java
沒有什麼不對,因爲我通過將偵聽器設置爲image view
來使用了觸摸事件。在嘗試使整個活動觸摸啓用時必定存在問題。通過說「整個活動觸摸啓用」我的意思是,我需要滑過整個屏幕,而不是將聽衆添加到imageview
。
我在這裏做了什麼錯?請幫忙!
@Knight ..這些可能有助於.. [問題1](http://stackoverflow.com/questions/3641059/android-ontouchlistener-on-linearlayout) [問題2](HTTP:// stackoverflow.com/questions/5648985/ontouchlistener-for-entire-screen) [question 3](http://stackoverflow.com/questions/11180879/ontouchlistener-doesnt-work-with-relative-layout) – Dreamer
@Dreamer :第三個環節就是答案。請提供它作爲答案:) –