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所以我今天玩帆布和創建一個小腳本,當用戶點擊屏幕時放置一個按鈕圖形。然而,它有一個奇怪的故障:在最初的點擊,線條看起來是深灰色,在下面的點擊變成純黑色。帆布線顯示更輕,然後更暗
有人知道爲什麼可能嗎?
HTML:
<!DOCTYPE html>
<html>
<head>
<link type="text/css" rel="stylesheet" href="paint.css" />
<script type="text/javascript" src="//ajax.googleapis.com/ajax/libs/jquery/1.10.2/jquery.min.js"></script>
<script type="text/javascript" src="paint.js"></script>
</head>
<body>
<div id="container">
<canvas id="canvas" width="500px" height="500px">Not supported.</canvas>
</div>
</body>
</html>
CSS:
html, body {
border: 0;
padding: 0;
margin: 0;
height: 100%;
width: 100%;
}
#canvas {
border: 1px dotted black;
}
的Javascript:
var paint = {
init: function() {
var canvas = document.getElementById('canvas'),
ctx = canvas.getContext('2d');
$(document).on('click', function(e) {
var x = e.clientX,
y = e.clientY;
paint.draw_button(ctx, x, y, 2, 15);
});
},
draw_button: function(ctx, x, y, scale, rad) {
scale = scale * 25.5,
rad = scale - rad;
ctx.moveTo(x-rad, y-scale);
ctx.lineTo(x+rad,y-scale);
ctx.bezierCurveTo(x+rad, y-scale, x+scale,y-scale, x+scale, y-rad);
ctx.lineTo(x+scale,y+rad);
ctx.bezierCurveTo(x+scale,y+rad, x+scale, y+scale, x+rad, y+scale);
ctx.lineTo(x-rad,y+scale);
ctx.bezierCurveTo(x-rad, y+scale, x-scale, y+scale, x-scale, y+rad);
ctx.lineTo(x-scale,y-rad);
ctx.bezierCurveTo(x-scale,y-rad, x-scale, y-scale, x-rad, y-scale);
ctx.stroke();
},
};
$(function() {
paint.init();
});
啊,我覺得自己像一個傻瓜哈哈。謝謝! –
@tomc沒問題,我們都不時做簡單的錯誤:) – K3N