1
我有一個奇怪的錯誤與我的DataTemplate
「PersonDataTemplate
」我用它作爲CellTemplate
和CellEditingTemplate
。在我CellTemplate
所有工作正常,但在我的CellEditingTemplate
我獲得以下錯誤DataGrid上的BindingError 40 CellEditingTemplate
System.Windows.Data Error: 40 : BindingExpression path error: 'PersonId' property not found on 'object' ''DataRowView' (HashCode=59318978)'. BindingExpression:Path=PersonId; DataItem='DataRowView' (HashCode=59318978); target element is 'TextBlock' (Name=''); target property is 'Text' (type 'String')
System.Windows.Data Error: 40 : BindingExpression path error: 'PersonName' property not found on 'object' ''DataRowView' (HashCode=59318978)'. BindingExpression:Path=PersonName; DataItem='DataRowView' (HashCode=59318978); target element is 'TextBlock' (Name=''); target property is 'Text' (type 'String')
我的模板
<DataTemplate x:Key="PersonDataTemplate" DataType="Person">
<StackPanel>
<TextBlock Background="LightBlue" Text="{Binding PersonId}"/>
<TextBlock Background="AliceBlue" Text="{Binding PersonName}"/>
</StackPanel>
</DataTemplate>
,這裏是我的代碼
Person.cs其餘
public class Person
{
private int personId;
private string personName;
public int PersonId
{
get { return personId; }
set { personId = value; }
}
public string PersonName
{
get { return personName; }
set { personName = value; }
}
}
個MainWindow.cs
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
simpleDataGrid.ItemsSource = LoadDataTable().AsDataView();
}
/// <summary>
/// Here i place my PersonDataTemplate as CellTemplate and CellEditingTemplate
/// </summary>
private void simpleDataGrid_AutoGeneratingColumn(object sender, DataGridAutoGeneratingColumnEventArgs e)
{
if (e.PropertyType == typeof(Person))
{
MyDataGridTemplateColumn col = new MyDataGridTemplateColumn();
col.ColumnName = e.PropertyName;
col.CellTemplate = (DataTemplate)FindResource("PersonDataTemplate");
col.CellEditingTemplate = (DataTemplate)FindResource("PersonDataTemplate");
e.Column = col;
e.Column.Header = e.PropertyName;
}
}
/// <summary>
/// Here I create and fill my DataTable
/// </summary>
private DataTable LoadDataTable()
{
var _simpleDataTable = new DataTable();
var person = new DataColumn("Person") { DataType = typeof(Person) };
_simpleDataTable.Columns.Add(person);
var dr1 = _simpleDataTable.NewRow();
dr1[0] = new Person { PersonId = 1, PersonName = "TONY" };
_simpleDataTable.Rows.Add(dr1);
var dr2 = _simpleDataTable.NewRow();
dr2[0] = new Person { PersonId = 2, PersonName = "MAL" };
_simpleDataTable.Rows.Add(dr2);
_simpleDataTable.AcceptChanges();
return _simpleDataTable;
}
private void simpleDataGrid_BeginningEdit(object sender, DataGridBeginningEditEventArgs e)
{
// just to check the Values
}
}
public class MyDataGridTemplateColumn : DataGridTemplateColumn
{
public string ColumnName { get; set; }
protected override System.Windows.FrameworkElement GenerateElement(DataGridCell cell, object dataItem)
{
// The DataGridTemplateColumn uses ContentPresenter with your DataTemplate.
ContentPresenter cp = (ContentPresenter)base.GenerateElement(cell, dataItem);
// Reset the Binding to the specific column. The default binding is to the DataRowView.
BindingOperations.SetBinding(cp, ContentPresenter.ContentProperty, new Binding(this.ColumnName));
return cp;
}
}
MainWindow.XAML
<Window x:Class="HowBindDataTableToDataGrid.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<!-- you for each Class one DataTemplate-->
<DataTemplate x:Key="PersonDataTemplate" DataType="Person">
<StackPanel>
<TextBlock Background="LightBlue" Text="{Binding PersonId}"/>
<TextBlock Background="AliceBlue" Text="{Binding PersonName}"/>
</StackPanel>
</DataTemplate>
</Window.Resources>
<Grid>
<DataGrid Name="simpleDataGrid" AutoGeneratingColumn="simpleDataGrid_AutoGeneratingColumn" BeginningEdit="simpleDataGrid_BeginningEdit" />
</Grid>
</Window>
特殊信息的
- 我的ItemsSource是一個DataTable
- 我
MyDataGridTemplateColumn
基於this答案(我也測試了,沒有運氣的其他解決方案) - 我還測試了單獨的DataTemplate我
CellEditingTemplate
沒有運氣
哇這很簡單:D – WiiMaxx 2013-05-06 10:34:49