我正在開發一個tic tac腳趾遊戲,並且有一個問題 - 線程中的異常「AWT-EventQueue-0」java.lang.NullPointerException ,當我嘗試按下按鈕時發生。 buttonText更改爲X,但在此之後,我得到了問題。我相信有什麼不對的if語句: Main.java的源代碼:在線程「AWT-EventQueue-0」中的異常java.lang.NullPointerException if語句
package mytictactoegame;
public class Main {
public static boolean playerTurn = true;
public static boolean playerWon = false;
public static boolean compWon = false;
public static boolean playing = true;
public static ticgame board = new ticgame();
public static void main(String[] args) {
board.setVisible(true);
}
public static void checkforwin(){
//147
if (board.button1.getText().equals("X")){
if (board.button4.getText().equals("X")){
if (board.button7.getText().equals("X")){
playerWon = true;
compWon = false;
board.labelWon.setText ("Player X won!");
}
}
}
}
}
而且ticgame(GUI):
package mytictactoegame;
import java.awt.BorderLayout;
import java.awt.EventQueue;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import javax.swing.JButton;
import java.awt.GridLayout;
import com.jgoodies.forms.layout.FormLayout;
import com.jgoodies.forms.layout.ColumnSpec;
import com.jgoodies.forms.factories.FormFactory;
import com.jgoodies.forms.layout.RowSpec;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import java.awt.Color;
import javax.swing.JLabel;
public class ticgame extends JFrame {
Main main = new Main();
/**
*
*/
public static final long serialVersionUID = 1L;
public JPanel contentPane;
/**
* Launch the application.
*/
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
ticgame frame = new ticgame();
frame.setVisible(true);
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
/**
* Create the frame.
*/
public ticgame() {
setTitle("Tic Tac Toe");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100, 100, 450, 300);
contentPane = new JPanel();
contentPane.setBackground(new Color(204, 255, 0));
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
setContentPane(contentPane);
contentPane.setLayout(new BorderLayout(0, 0));
JPanel panel = new JPanel();
contentPane.add(panel, BorderLayout.CENTER);
panel.setLayout(new GridLayout(3, 3, 0, 0));
JButton button1 = new JButton("");
button1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if (button1.getText().equals("")){
if (Main.playerTurn == true){
button1.setText("X");
Main.checkforwin();
Main.playerTurn = false;
} else {
button1.setText("O");
Main.checkforwin();
Main.playerTurn = true;
}
}
}
});
panel.add(button1);
JButton button4 = new JButton("");
button4.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if (button4.getText().equals("")){
if (Main.playerTurn == true){
button4.setText("X");
Main.checkforwin();
Main.playerTurn = false;
} else {
button4.setText("O");
Main.checkforwin();
Main.playerTurn = true;
}
}
}
});
panel.add(button4);
JButton button7 = new JButton("");
button7.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if (button7.getText().equals("")){
if (Main.playerTurn == true){
button7.setText("X");
Main.checkforwin();
Main.playerTurn = false;
} else {
button7.setText("O");
Main.checkforwin();
Main.playerTurn = true;
}
}
}
});
panel.add(button7);
JPanel panel_1 = new JPanel();
contentPane.add(panel_1, BorderLayout.EAST);
panel_1.setLayout(new FormLayout(new ColumnSpec[] {
FormFactory.LABEL_COMPONENT_GAP_COLSPEC,
ColumnSpec.decode("117px"),},
new RowSpec[] {
FormFactory.RELATED_GAP_ROWSPEC,
RowSpec.decode("29px"),
FormFactory.RELATED_GAP_ROWSPEC,
FormFactory.DEFAULT_ROWSPEC,
FormFactory.RELATED_GAP_ROWSPEC,
FormFactory.DEFAULT_ROWSPEC,
FormFactory.RELATED_GAP_ROWSPEC,
FormFactory.DEFAULT_ROWSPEC,
FormFactory.RELATED_GAP_ROWSPEC,
FormFactory.DEFAULT_ROWSPEC,}));
JButton buttonNewGame = new JButton("New Game");
buttonNewGame.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
button1.setText("");
button2.setText("");
button3.setText("");
button4.setText("");
button5.setText("");
button6.setText("");
button7.setText("");
button8.setText("");
button9.setText("");
Main.playerTurn = true;
Main.playerWon = false;
Main.compWon = false;
}
});
buttonNewGame.setForeground(Color.RED);
buttonNewGame.setBackground(new Color(153, 255, 0));
panel_1.add(buttonNewGame, "2, 2, left, top");
JButton buttonHistory = new JButton("History");
buttonHistory.setForeground(Color.RED);
panel_1.add(buttonHistory, "2, 4");
JButton buttonExit = new JButton("Exit");
buttonExit.setForeground(Color.RED);
buttonExit.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
dispose();
}
});
panel_1.add(buttonExit, "2, 6");
JLabel labelWon = new JLabel();
labelWon.setText ("Who won?");
labelWon.setForeground(Color.GREEN);
panel_1.add(labelWon, "2, 10, left, default");
}
public JButton button1;
public JButton button2;
public JButton button3;
public JButton button4;
public JButton button5;
public JButton button6;
public JButton button7;
public JButton button8;
public JButton button9;
public JLabel labelWon;
}
這裏的第一線錯誤日誌,其餘不適合由於字數:
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at mytictactoegame.Main.checkforwin(Main.java:20)
at mytictactoegame.ticgame$2.actionPerformed(ticgame.java:71)
哪一行拋出NPE?請向我們展示您的堆棧跟蹤。您將需要了解如何調試NPE(NullPointerException)的一般概念。 **你應該仔細閱讀你的異常的堆棧跟蹤,找到有故障的代碼行,引發異常的代碼行,然後仔細檢查該行**,找出哪個變量爲空,然後追溯到代碼中以查看爲什麼。你會一次又一次遇到這些,相信我。 –
第20行在哪裏?你初始化了所有的按鈕和標籤嗎? – user2418306
第20行是checkforwin() 你怎麼初始化按鈕?他們工作壽,並沒有錯誤,當我順便啓動程序 –