我會建議你創建一個boost::tuple與財產地圖和因素。
考慮到在您的上下文中,每個i都有(propertymap_i,weight_i),請求時創建一個使用此元組的聚合類(作爲聚合類的模板參數)來計算所需的值。
您可以使用operator []或property map提供的get()函數。
如果需要,我可能會更清楚,但它必須等一下。
編輯:這是接近你所需要的嗎?
#include <boost/graph/adjacency_list.hpp>
#include <iostream>
#include <boost/shared_ptr.hpp>
namespace property_aggregator
{
template<typename Tuple, typename T>
struct helper
{
double operator()(Tuple const& tuple, T t)
{
return boost::get<0>(tuple)*get(boost::get<1>(tuple), t) +
helper<typename Tuple::tail_type::tail_type, T>()(tuple.get_tail().get_tail(), t);
}
};
template<typename T>
struct helper<boost::tuples::null_type, T>
{
double operator()(boost::tuples::null_type const& tuple, T t)
{
return 0.;
}
};
template<typename T>
class BasePropertyAggregator
{
public:
virtual double compute(T t) = 0;
};
template <typename PropertyTuple, typename T>
class PropertyAggregator : public BasePropertyAggregator<T>
{
public:
PropertyAggregator(PropertyTuple const& tuple) : m_tuple(tuple){}
virtual ~PropertyAggregator(){}
double compute(T t)
{
return property_aggregator::helper<PropertyTuple, T>()(m_tuple, t);
}
private:
PropertyTuple m_tuple;
};
}
template<typename T>
class PropertyAggregator
{
public:
template<typename Tuple>
PropertyAggregator(Tuple const& tuple) : m_computer(new property_aggregator::PropertyAggregator<Tuple, T>(tuple))
{}
double operator()(T t)
{
return m_computer->compute(t);
}
private:
boost::shared_ptr<property_aggregator::BasePropertyAggregator<T> > m_computer;
};
// Defaut type of a graph
typedef boost::adjacency_list<boost::listS, boost::vecS, boost::directedS,
boost::property<boost::vertex_index_t, unsigned int>,
boost::property<boost::edge_weight_t, double,
boost::property<boost::edge_color_t, double> > > Graph;
int main()
{
typedef boost::property_map<Graph, boost::edge_weight_t>::type PM1;
typedef boost::property_map<Graph, boost::edge_color_t>::type PM2;
typedef boost::graph_traits<Graph>::edge_descriptor EdgeType;
Graph g;
PM1 pm1 = get(boost::edge_weight, g);
PM2 pm2 = get(boost::edge_color, g);
add_vertex(g);
add_vertex(g);
EdgeType edge1 = boost::add_edge(0, 1, g).first;
put(pm1, edge1, 1.);
put(pm2, edge1, 2.);
typedef PropertyAggregator<EdgeType> ComboType;
ComboType combo1(boost::make_tuple(1., pm1));
ComboType combo2(boost::make_tuple(1., pm2));
ComboType combo3(boost::make_tuple(1., pm1, 2., pm2));
std::cout << "-- " << combo1(edge1) << std::endl;
std::cout << "-- " << combo2(edge1) << std::endl;
std::cout << "-- " << combo3(edge1) << std::endl;
return 0;
}
我不確定我關注.. 。我需要存儲包含元組的聚合類,但現在他們會有不同的模板參數,因此不兼容? – carlpett
在提煉我的答案之前,只是一個簡單的問題:你是否定義了所有屬性圖都是相同類型的?我當然不是在談論標籤類型,而是底層類型。 –
是的,它們都是'boost :: property_map',其中'Graph'是一個固定的圖形類型。 –
carlpett