你有點錯誤的想法。在你的繪圖面板中,你應該有一個List<Circle>
。而在拉絲面板的paintComponent
方法,你應該遍歷列表繪製每個圓圈
class Circle {
int x, int y, int width, int height;
public Circle (int x, int y, int width, int height) {
... set em
}
public void draw(Graphics g) {
g.fillOval(x, y, width, height);
}
}
class DrawingPanel extends JPanel {
List<Circle> circles = new ArrayList<>();
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
for (Circle circle : circles) {
circle.draw(g);
}
}
// Dont forget to override public Dimension getPreferredSize()
}
要更圓添加到列表中,只是在DrawingPanel
類addCircle
方法
public void addCircle(Circle circle) {
circles.add(circle);
repaint();
}
就按鈕而言,您應該在Window
課程中創建它。在ActionListener
,只需創建一個new Circle
,並通過調用addCircle
方法
旁白添加它的DrawingPanel
,Circle
不需要延長Shape
。該Shape
API已經有一個Ellipse2D
類,你可以從
class DrawingPanel extends JPanel {
List<Ellipse2D> circles = new ArrayList<>();
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D)g.create();
for (Ellipse2D circle : circles) {
g2.fill(circle);
}
g2.dispose();
}
// Dont forget to override public Dimension getPreferredSize()
}
UPDATE:完整的例子
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class CirclesDemo {
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable(){
public void run() {
new CirclesDemo();
}
});
}
public CirclesDemo() {
JFrame frame = new JFrame();
frame.add(panel);
frame.add(createButton(), BorderLayout.PAGE_END);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
private final DrawingPanel panel = new DrawingPanel();
private JButton createButton() {
JButton button = new JButton("Add Circle");
button.addActionListener(new ActionListener(){
public void actionPerformed(ActionEvent e) {
int[] circleValues = generateRandomValues(300, 300, 50, 150);
int x = circleValues[0];
int y = circleValues[1];
int width = circleValues[2];
int height = width;
Circle circle = new Circle(x, y, width, height);
panel.addCircle(circle);
}
});
return button;
}
private int[] generateRandomValues(int maxX, int maxY,
int minSize, int maxSize) {
Random random = new Random();
int[] values = new int[3];
values[0] = random.nextInt(maxX);
values[1] = random.nextInt(maxY);
values[2] = Math.min(random.nextInt(maxSize) + minSize, maxSize);
return values;
}
class Circle {
int x, y, width, height;
public Circle(int x, int y, int width, int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
public void draw(Graphics g) {
g.drawOval(x, y, width, height);
}
}
class DrawingPanel extends JPanel {
List<Circle> circles = new ArrayList<>();
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
for (Circle circle : circles) {
circle.draw(g);
}
}
public void addCircle(Circle circle) {
circles.add(circle);
repaint();
}
@Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
}
}
你會看起來添加編輯,直到我爲什麼我仍然不工作?當我點擊按鈕時,我的面板上沒有任何東西。 – 2014-10-31 17:22:05
1)我看不到按鈕的創建位置以及添加「ActionListener」的位置。我將假設完全拋棄第一個Circle類2)您是否覆蓋'getPreferredSize'? 3)我沒有看到你添加'DrawingPanel'到框架。 – 2014-10-31 17:25:23
查看我的**更新** – 2014-10-31 17:43:18