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當用戶在屏幕上按住('longPressGestureRecognizer')時,您在下面看到的代碼創建CALayer(矩形形狀)並將其從左到右進行動畫處理。當他們擡起手指時,CALayer停止動畫,將其推入數組中,當它們再次保持在屏幕上時,將創建另一個CALayer。您可以直接複製並在新項目粘貼代碼:Swift:在CABasicAnimation上設置定位點
//Global Variables
var layer: CALayer?
var holdGesture = UILongPressGestureRecognizer()
let animation = CABasicAnimation(keyPath: "bounds.size.width")
var layerHolder = [CALayer]()
var widthIndex = CGPoint(x: 0, y: 0)
var nextXOffset = CGFloat(0.0)
var checkIfFull = CGFloat()
var colorIndex : Int = 0
let barColors = [
//Red
UIColor(red: 0.969, green: 0.49, blue: 0.443, alpha: 1),
//Orange
UIColor(red: 0.984, green: 0.647, blue: 0.431, alpha: 1),
//Pink
UIColor(red: 0.894, green: 0.592, blue: 0.698, alpha: 1),
//Purple
UIColor(red: 0.851, green: 0.6, blue: 0.957, alpha: 1),
//Yellow
UIColor(red: 0.98, green: 0.875, blue: 0.455, alpha: 1),
//Green
UIColor(red: 0.49, green: 0.792, blue: 0.616, alpha: 1),
//Blue
UIColor(red: 0.553, green: 0.71, blue: 0.906, alpha: 1)]
func setUpView(){
self.view.addGestureRecognizer(holdGesture)
holdGesture.addTarget(self, action:"handleLongPress:")
}
func handleLongPress(sender : UILongPressGestureRecognizer){
if(sender.state == .Began) {
let newLayer = CALayer()
newLayer.frame = CGRect(x: nextXOffset, y: 0, width: 0, height: 10)
newLayer.backgroundColor = barColors[colorIndex % 7].CGColor
print("before \(nextXOffset)")
newLayer.anchorPoint = widthIndex
animation.fromValue = 0
animation.toValue = self.view.bounds.width * 2 - nextXOffset
animation.duration = 5
self.view.layer.addSublayer(newLayer)
print("Long Press Began")
newLayer.addAnimation(animation, forKey: "bounds.size.width")
layer = newLayer
}
else {
print("Long press ended")
if let layer = layer {
print("after \(nextXOffset)")
pauseLayer(layer)
layer.frame = layer.presentationLayer()!.frame
nextXOffset = CGRectGetMaxX(layer.frame)
layerHolder.append(layer)
colorIndex++
}
}
}
我的問題是創建和動畫新的CALayer時,從雙方不只是成長向右增長。我需要他們彼此並排,一個向右移動,另一個離開。直到我讓他們互換顏色,我才注意到它。經過一番研究,我相信從上一次CALayer離開的地方設置一個定位點是正確的方法。我一直在努力做到這一點,但一直未能做到這一點。幫我?請?
UPDATE:我相信如果我使用nextXOffset作爲定位點,我可能可以做到這一點,但它的類型是CGfloat而不是CGPoint。請幫助!