2011-12-26 57 views
2

除了當我點擊向前或向後通過我的圖像時,我幾乎都會按照我想要的方式使用這個東西,一旦碰到數組長度,下一張圖片就不會顯示。當我添加checkImage()方法時,這只是一個問題。任何人都可以看到我錯了什麼?gallery last image fix

修復**

package 
{ 

    import flash.display.MovieClip; 
    import flash.display.Sprite; 
    import flash.display.DisplayObject; 
    import flash.events.Event; 
    import flash.events.MouseEvent; 


    import com.greensock.TweenMax; 
    import com.greensock.layout.*; 
    import com.greensock.loading.LoaderMax; 
    import com.greensock.loading.XMLLoader; 
    import com.greensock.loading.ImageLoader; 
    import com.greensock.events.LoaderEvent; 
    import com.greensock.loading.display.ContentDisplay; 
    import com.greensock.loading.data.XMLLoaderVars; 


    public class Main extends MovieClip 
    { 

     public var imgHolder:MovieClip; 

     private var ls:LiquidStage; 
     private var la:LiquidArea; 
     private var xml:XMLLoader; 
     private var index:int = 0; 
     private var images:Array; 


     public function Main() 
     { 
      arrowRight.alpha = arrowLeft.alpha = .5; 
      xmlLoader(); 
     } 

     private function xmlLoader():void 
     { 
      LoaderMax.activate([ImageLoader]); 
      xml = new XMLLoader("assets/data.xml", new XMLLoaderVars() 
                .name("loader") 
                .estimatedBytes(600000) 
                .onComplete(xmlLoaded) 
                .onProgress(loadProgress)); 
      xml.load(); 

     } 

     private function xmlLoaded(e:LoaderEvent):void 
     { 
      trace("Loaded"); 
      arrowListeners(); 
      showImage(index); 
     } 

     private function loadProgress(event:LoaderEvent):void 
     { 
      progressMC.progressBar.scaleX = event.target.progress; 
     } 

     private function showImage(index:int):void 

     { 
      ls = new LiquidStage(this.stage, 1024, 768, 1024, 768); 
      la = new LiquidArea(imgHolder, 0, 0, 1024, 768); 

      images = LoaderMax.getContent("loader"); 

      imgHolder.addChild(images[index]); 

      TweenMax.from(images[index], 1, {alpha:0}); 
      la.attach(images[index], {scaleMode:ScaleMode.PROPORTIONAL_OUTSIDE, crop:true}); 


     } 

     // BUTTON FUNCTIONS 
     private function arrowListeners():void 
     { 
      arrowRight.addEventListener(MouseEvent.ROLL_OVER, rollOverArrowHandler, false, 0, true); 
      arrowRight.addEventListener(MouseEvent.ROLL_OUT, rollOutArrowHandler, false, 0, true); 
      arrowRight.addEventListener(MouseEvent.CLICK, showNext); 
      arrowLeft.addEventListener(MouseEvent.ROLL_OVER, rollOverArrowHandler, false, 0, true); 
      arrowLeft.addEventListener(MouseEvent.ROLL_OUT, rollOutArrowHandler, false, 0, true); 
      arrowLeft.addEventListener(MouseEvent.CLICK, showPrev); 
     } 

     private function rollOverArrowHandler(e:MouseEvent):void 
     { 
      TweenMax.to(e.currentTarget, 0.5, {alpha:1}); 
     } 

     private function rollOutArrowHandler(e:MouseEvent):void 
     { 
      TweenMax.to(e.currentTarget, 0.5, {alpha:.5}); 
     } 

     // CLICK LISTENERS 
     private function showNext(e:MouseEvent):void 
     { 
      index++ 
      if (index > images.length - 1) 
      { 
       index = 0; 
      } 

      showImage(index); 
     } 

     private function showPrev(e:MouseEvent):void 
     { 
      index-- 
      if (index < 0) 
      { 
       index = images.length - 1; 
      } 
      showImage(index); 
     } 

    } 
} 

回答

0

幾件事情浮現在腦海中:

1)指數是一個全局變量和函數參數:param - 相沖突?

2)checkimage功能,您在 '索引' 通過,但指0 getChildAt和RemoveChildAt

3)你不叫showimage在checkimage如果NUMCHILDREN> 0成立

我我想跟蹤所有這些,以便將其整理出來。

+0

感謝您的回覆。我試圖添加不同的變量來解決param衝突和其他問題列表,但現在出現錯誤「TypeError:Error#1034:Type Coercion failed:can not convert flash.display :: Shape @ 4e18aa11 to flash.display.Sprite 「。我不知道任何其他方式來擺脫舊的形象,我得到了什麼。你能想到另一種安全的方式來刪除以前的圖像? – Nerdysyntax 2011-12-26 16:09:23

+0

不完全確定代碼應該做什麼..但我不知道你是否可以在開始時加載所有圖像並循環播放它們。爲什麼加載並重新加載它們? – ethrbunny 2011-12-26 16:15:11

+0

哦,是的,我新來這個,所以我的代碼可能看起來不穩定。我只是試圖爲瀏覽器縮放設置圖像庫的下一個和上一個按鈕。我想最初我沒有checkImage函數循環,它工作正常,但我想那裏需要一些類型的垃圾收集。我應該刪除checkImage()? – Nerdysyntax 2011-12-26 16:23:32