我正在繪製時間軸視圖。我使用UITableView
當我更新上一層底部繪製的圓形圖層的新數據。在UITableView中加載新數據時重疊圖層
這是加載新數據
這裏的時候,它的外觀是我的自定義單元代碼:
override func draw(_ rect: CGRect) {
if let anchor = anchorView() {
anchor.layer.zPosition = 3
let iconImageView = anchor as! UIImageView
iconImageView.image = iconImageView.image!.withRenderingMode(UIImageRenderingMode.alwaysTemplate)
iconImageView.tintColor = UIColor.white
let centreRelativeToTableView = anchor.superview!.convert(anchor.center, to: self)
// print("Anchor x origin : \(anchor.frame.size.origin.x)")
timelinePoint.position = CGPoint(x: centreRelativeToTableView.x , y: centreRelativeToTableView.y/2)
timeline.start = CGPoint(x: centreRelativeToTableView.x , y: 0)
timeline.middle = CGPoint(x: timeline.start.x, y: anchor.frame.origin.y)
timeline.end = CGPoint(x: timeline.start.x, y: self.bounds.size.height)
timeline.draw(view: self.contentView)
let circlePath = UIBezierPath(arcCenter: CGPoint(x: anchor.center.x,y: anchor.center.y), radius: CGFloat(20), startAngle: CGFloat(0), endAngle:CGFloat(M_PI * 2), clockwise: true)
let shapeLayer = CAShapeLayer()
shapeLayer.path = circlePath.cgPath
//change the fill color
shapeLayer.fillColor = UIColor.randomFlat.cgColor
// shapeLayer.fillColor = UIColor.clear.cgColor
//you can change the stroke color
shapeLayer.strokeColor = UIColor.white.cgColor
//you can change the line width
shapeLayer.lineWidth = 0
anchor.alpha = 1
//Set Anchor Z position
anchor.layer.zPosition = 2
shapeLayer.zPosition = 1
anchor.superview?.layer.insertSublayer(shapeLayer, at: 0 )
// anchor.tintColor = UIColor.white
// Setting icon to layer
/* let imageLayer = CALayer()
imageLayer.contents = iconImageView.image
imageLayer.frame = anchor.frame
anchor.layer.addSublayer(imageLayer)*/
// timelinePoint.draw(view: self.contentView)
} else {
print("this should not happen")
}
}
我怎麼能解決這個問題
設定框架 –
Frame是不是一個問題。數據加載和單元高度發生變化時發生這種情況。所以錨點的位置發生了變化。那麼我如何刪除以前繪製的圖層? –
你可以使用它的removefromsuperview。在設置響應之前,請移除圖層或嘗試viewToClear.layer.sublayers = nil; –