2017-04-06 44 views
1

更新至統一5.6後,我無法加載結構。執行API更新時,API更新程序失敗。調查後,消除Crashlytics /織物後,問題消失。無法統一導入結構5.6

從面料站點安裝統一包裝後,API更新失敗,這個神祕的消息:

System.InvalidOperationException: Sequence contains more than one element 
     at System.Linq.Enumerable.SingleOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x000a3] in <776c86d7978548379a28dce0f5e4ccbb>:0 

如果我取消了API的更新,我從團結以下廢棄警告:

Assets/Fabric/Editor/GUI/Controller/PluginController.cs(58,45): error CS0619: `UnityEditor.PlayerSettings.bundleIdentifier' is obsolete: `Use PlayerSettings.applicationIdentifier instead (UnityUpgradable) -> UnityEditor.PlayerSettings.applicationIdentifier' 

Assets/Fabric/Editor/Postbuild/FabricBuildEventAndroid.cs(36,34): error CS0619: `UnityEditor.PlayerSettings.bundleIdentifier' is obsolete: `Use PlayerSettings.applicationIdentifier instead (UnityUpgradable) -> UnityEditor.PlayerSettings.applicationIdentifier' 

Assets/Fabric/Editor/Prebuild/AndroidBuildPropertiesManager.cs(30,38): error CS0619: `UnityEditor.PlayerSettings.bundleIdentifier' is obsolete: `Use PlayerSettings.applicationIdentifier instead (UnityUpgradable) -> UnityEditor.PlayerSettings.applicationIdentifier' 

即使我手動排除這些棄用,我仍然無法運行架構。這似乎也是我不是唯一遇到這個問題,see this link from twittercommunity

感謝

回答

2

我已刪除的面料設置從「編輯器默認資源」文件夾,(手動)固定折舊問題後asset文件我是能夠最終推出結構並下載crashlytics套件。

+1

謝謝你讓我知道!我們(織物)正在研究這一點。非常感謝您宣傳您的解決方法。 –