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我設計一個時間類如何在窗體類改變類(對象)的字段的值
` class Time_Class
{
private int minute;
private int second;
private int hour;
//Default constructor
public Time_Class()
{
this.minute = 0;
this.second = 0;
this.hour = 0;
}
//Constructor overload
public Time_Class(int mm, int ss, int hh)
{
this.minute = mm;
this.second = ss;
this.hour = hh;
}
//Method for setting time
public void Set_Time(int mm,int ss,int hh)
{
this.minute = mm;
this.second = ss;
this.hour = hh;
}
//Method of Getting 24 Hour time
public string[] Get24Time()
{
int[] time = new int[3];
time[0] = this.minute;
time[1] = this.second;
time[2] = this.hour;
if (time[1] > 59)
{
time[1] = 0;
time[0] += 1;
}
if (time[0] > 59)
{
time[0] = 0;
time[2] += 1;
}
if (time[2] > 24)
{
time[0] = 0;
time[1] = 0;
time[2] = 0;
}
string[] ret = new string[3];
ret[0] = time[0].ToString();
ret[1] = time[1].ToString();
ret[2] = time[2].ToString();
return ret;
}
//Method of Getting 12 Houur time
public string[] Get12Time()
{
string ampm = "AM";
int[] time = new int[2];
time[0] = this.minute;
time[1] = this.second;
time[2] = this.hour;
if (time[1] > 59)
{
time[1] = 0;
time[0] += 1;
}
if (time[0] > 59)
{
time[0] = 0;
time[2] += 1;
}
if (time[2] > 12)
{
time[0] = 0;
time[1] = 0;
time[2] = 0;
if (ampm == "PM")
{
ampm = "AM";
goto b;
}
if (ampm=="AM")
{
ampm = "PM";
}
}
b:
string[] ret = new string[3];
ret[0] = time[0].ToString();
ret[1] = time[1].ToString();
ret[2] = time[2].ToString();
ret[3] = ampm;
return ret;
}
`
我想創造的winform這個類的一個對象(Form類)並且想要在計時器滴答事件中更改類(對象)字段的值。
我喜歡。
Time_Class t1 = new Time_Class();
private void timer1_Tick(object sender, EventArgs e)
{
//code
}
但是在計時器滴答聲中,這個類的對象沒有調用,我定義了計時器滴答聲的一面。
我如何在計時器滴答中調用這個類的對象並更改該類(對象)的字段值。
請擡頭看'else'和'其他if'控制流語句,並刪除'goto' – pinkfloydx33
是的,它是Windows窗體計時器和enabled屬性是假,但我開始計時器加載泡沫事件像'timer1.Start();' –
@ pinkfloydx33是的,我會做到這一點,但沒有關係的要求。 –