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我有活動A,B和C.重新啓動活動時沒有重複的隨機數
在活動B中,我有隨機數生成器和Collections.shuffle()。 這給了我下一個活動C中的隨機數。
然後我使用按鈕返回到活動B並重新啓動整個過程,但它給了我C中的重複,因爲整個Collections.shuffle()重新啓動I猜測。
當我從B到C時,我需要得到沒有重複的隨機數字,重複這樣做。
活動B:
public class MainActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
setContentView(R.layout.activity_main);
Button a = (Button) findViewById(R.id.button1); // Here the R.id.button1 is the button from you design
a.setOnClickListener(new View.OnClickListener() {
public void onClick(View arg0) {
ArrayList<Integer> randomNumber = new ArrayList<Integer>();
for (int i = 1; i <= 17; ++i) randomNumber.add(i);
Collections.shuffle(randomNumber);
int random = randomNumber.get(0);
Intent intent=new Intent(MainActivity.this,Main2Activity.class);
intent.putExtra("Value",random);
startActivity(intent);
}
});
Button b = (Button) findViewById(R.id.button2); // Here the R.id.button1 is the button from you design
b.setOnClickListener(new View.OnClickListener() {
public void onClick(View arg0) {
ArrayList<Integer> randomNumber = new ArrayList<Integer>();
for (int i = 18; i <= 35; ++i) randomNumber.add(i);
Collections.shuffle(randomNumber);
int random = randomNumber.get(0);
Intent intent=new Intent(MainActivity.this,Main2Activity.class);
intent.putExtra("Value",random);
startActivity(intent);
}
});
Button c = (Button) findViewById(R.id.button3); // Here the R.id.button1 is the button from you design
c.setOnClickListener(new View.OnClickListener() {
public void onClick(View arg0) {
ArrayList<Integer> randomNumber = new ArrayList<Integer>();
for (int i = 36; i <= 50; ++i) randomNumber.add(i);
Collections.shuffle(randomNumber);
int random = randomNumber.get(0);
Intent intent=new Intent(MainActivity.this,Main2Activity.class);
intent.putExtra("Value",random);
startActivity(intent);
}
});
活動C:
public class Main2Activity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
this.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
setContentView(R.layout.activity_main2);
Button back = (Button) findViewById(R.id.buttonback); // Here the R.id.button1 is the button from you design
back.setOnClickListener(new View.OnClickListener() {
public void onClick(View arg0) {
odstevalnik.cancel();
Intent i = new Intent(Main2Activity.this, MainActivity.class);
startActivity(i);
}
});
Bundle bundle = getIntent().getExtras();
int random = bundle.getInt("Value");
TextView text = (TextView) findViewById(R.id.textView1);
if (random==1) {
text.setText("blabla");
image.setImageResource(R.drawable.img2);
stopnja.setImageResource(R.drawable.stopnja1);
Toast.makeText(getApplicationContext(), "blabla",
Toast.LENGTH_LONG).show();
}
.....
你能舉例說明你想要的嗎?當從B調用活動C並獲得例如數字'6'時,您希望將來的隨機數據中有'6',請更正? – NitroNbg
準確地說,當從B繼續C時,我想要6出來。 – user3041073