首先,這裏的代碼: using UnityEngine;
using System.Collections;
namespace UltimateSurvival
{
public class Radiation : MonoBehaviour
{
public GameObject radiationEffect;
public EntityVitals
這可能以前已經涵蓋過,但我在網上看到的內容很混亂,或者至少對於像我這樣的初學者來說太高級了。這裏有一個例子...... var funcA = function() {
alert("Button A has been pressed");
};
var funcB = function() {
if (funcA === false){
alert("press