嗨,我正在使用arm控制器lm3s8962 im無法理解下面的代碼,因爲我的理解是它檢查字符是否來自數組,或者不是,使用ascii字符創建的字符{即in while循環:而(!* pcStr = 0)}, 我不能夠得到什麼,他是線「建設,並顯示字符緩衝區」後做的代碼PLZ誰能解釋這arm cortex m3 display
void
RIT128x96x4StringDraw(const char *pcStr, unsigned long ulX,
unsigned long ulY, unsigned char ucLevel)
{
unsigned long ulIdx1, ulIdx2;
unsigned char ucTemp;
//
// Check the arguments.
//
ASSERT(ulX < 128);
ASSERT((ulX & 1) == 0);
ASSERT(ulY < 96);
ASSERT(ucLevel < 16);
//
// Setup a window starting at the specified column and row, ending
// at the right edge of the display and 8 rows down (single character row).
//
g_pucBuffer[0] = 0x15;
g_pucBuffer[1] = ulX/2;
g_pucBuffer[2] = 63;
RITWriteCommand(g_pucBuffer, 3);
g_pucBuffer[0] = 0x75;
g_pucBuffer[1] = ulY;
g_pucBuffer[2] = ulY + 7;
RITWriteCommand(g_pucBuffer, 3);
RITWriteCommand(g_pucRIT128x96x4VerticalInc,
sizeof(g_pucRIT128x96x4VerticalInc));
//
// Loop while there are more characters in the string.
//
while(*pcStr != 0)
{
//
// Get a working copy of the current character and convert to an
// index into the character bit-map array.
//
ucTemp = *pcStr++ & 0x7f;
if(ucTemp < ' ')
{
ucTemp = 0;
}
else
{
ucTemp -= ' ';
}
//
// Build and display the character buffer.
//
for(ulIdx1 = 0; ulIdx1 < 6; ulIdx1 += 2)
{
//
// Convert two columns of 1-bit font data into a single data
// byte column of 4-bit font data.
//
for(ulIdx2 = 0; ulIdx2 < 8; ulIdx2++)
{
g_pucBuffer[ulIdx2] = 0;
if(g_pucFont[ucTemp][ulIdx1] & (1 << ulIdx2))
{
g_pucBuffer[ulIdx2] = (ucLevel << 4) & 0xf0;
}
if((ulIdx1 < 4) &&
(g_pucFont[ucTemp][ulIdx1 + 1] & (1 << ulIdx2)))
{
g_pucBuffer[ulIdx2] |= (ucLevel << 0) & 0x0f;
}
}
//
// Send this byte column to the display.
//
RITWriteData(g_pucBuffer, 8);
ulX += 2;
//
// Return if the right side of the display has been reached.
//
if(ulX == 128)
{
return;
}
}
}
}
如果你想要的答案,請重新組織你的問題,也請閱讀常見問題 – stdcall 2013-03-13 05:48:47
嗨Mellowcandle我編輯了我的帖子,看看你是否能夠理解我的問題實際上我無法找到他如何建設buffercan u plz明確這對我來說謝謝你的回覆 – user2159417 2013-03-13 06:27:10