最近我一直在嘗試使用新的Windows.UI.Composition API,並且在使用彩色布盧姆動畫時,我一直試圖從屏幕的每一邊同時運行其中的四個。我已經能夠讓他們四個運行在按鈕的點擊,但我已經開始總是接管顯示器到底例如最後過渡:如何運行在同一時間運行多個色彩綻放動畫?
這是發生了什麼:
但是應該發生的是,所有的顏色應該在同一時間填滿整個屏幕。我將如何能夠做到這一點?
這是我用來啓動動畫代碼:
private void surroundBloomButton_Click(object sender, RoutedEventArgs e)
{
//all of these headers are actually textblocks I've placed on the sides of the grid.
var header = topFlower;
var headerPosition = topFlower.TransformToVisual(UICanvas).TransformPoint(new Windows.Foundation.Point(0d, 0d));
var header2 = rightFlower;
var header2Position = rightFlower.TransformToVisual(UICanvas).TransformPoint(new Windows.Foundation.Point(0d, 0d));
var header3 = bottomFlower;
var header3Position = bottomFlower.TransformToVisual(UICanvas).TransformPoint(new Windows.Foundation.Point(0d, 0d));
var header4 = leftFlower;
var header4Position = leftFlower.TransformToVisual(UICanvas).TransformPoint(new Windows.Foundation.Point(0d, 0d));
//Uses values of the textBlock size
var initialBounds = new Windows.Foundation.Rect()
{
Width = header.RenderSize.Width,
Height = header.RenderSize.Height,
X = headerPosition.X,
Y = headerPosition.Y
};
var finalBounds = Window.Current.Bounds; // maps to the bounds of the current window
//The code is super easy to understand if you set a break point here and
//check to see what happens step by step ;)
surroundButtonTransition.Start((Windows.UI.Color.FromArgb(255, 255, 0, 0)), // the color for the circlular bloom
initialBounds, // the initial size and position
finalBounds); // the area to fill over the animation duration
// Add item to queue of transitions
initialBounds = new Rect()
{
Width = header2.RenderSize.Width,
Height = header2.RenderSize.Height,
X = header2Position.X,
Y = header2Position.Y
};
surroundButtonTransition.Start((Windows.UI.Color.FromArgb(255, 255, 150, 0)), // the color for the circlular bloom
initialBounds, // the initial size and position
finalBounds); // the area to fill over the animation duration
initialBounds = new Rect()
{
Width = header3.RenderSize.Width,
Height = header3.RenderSize.Height,
X = header3Position.X,
Y = header3Position.Y
};
surroundButtonTransition.Start((Windows.UI.Color.FromArgb(255, 0, 255, 0)), // the color for the circlular bloom
initialBounds, // the initial size and position
finalBounds); // the area to fill over the animation duration
initialBounds = new Rect()
{
Width = header4.RenderSize.Width,
Height = header4.RenderSize.Height,
X = header4Position.X,
Y = header4Position.Y
};
surroundButtonTransition.Start((Windows.UI.Color.FromArgb(255, 0, 0, 255)), // the color for the circlular bloom
initialBounds, // the initial size and position
finalBounds); // the area to fill over the animation duration
}
private void SurroundButtonTransition_ColorBloomTransitionCompleted(object sender, EventArgs e)
{
//Changes colour of background to "White Smoke " when
//the animations have finished.
UICanvas.Background = new SolidColorBrush(Windows.UI.Colors.WhiteSmoke);
}