您可以使用一個自定義字段來保存圖像,其行爲類似於按鈕而不是位圖字段。 下面是代碼,我建議:
import net.rim.device.api.system.Bitmap;
import net.rim.device.api.ui.Field;
import net.rim.device.api.ui.Graphics;
public class CustomButton extends Field{
protected Bitmap icon;
protected int fieldWidth;
protected int fieldHeight;
public CustomButton (String iconSource,long style) {
super(style);
icon = Bitmap.getBitmapResource(iconSource);
fieldHeight = icon.getHeight();
fieldWidth = icon.getWidth();
}
public int getPreferredWidth() {
return fieldWidth;
}
public int getPreferredHeight() {
return fieldHeight;
}
protected void layout(int arg0, int arg1) {
setExtent(getPreferredWidth(), getPreferredHeight());
}
protected void drawFocus(Graphics graphics, boolean on){ }
protected void paint(Graphics graphics) {
graphics.fillRect(0, 0, fieldWidth, fieldHeight);
graphics.drawBitmap(0,0, fieldWidth, fieldHeight, icon, 0, 0);
}
protected boolean navigationClick(int status, int time) {
fieldChangeNotify(0);
return true;
}
}
您可以使用該按鈕就像一個默認的按鈕,並通過使用setChangeListener功能改變它的聽衆。
CustomButton aButton = new CustomButton ("graphics/someIcon.png");
aButton.setChangeListener(new FieldChangeListener() {
public void fieldChanged(Field field, int context) {
UiApplication.getUiApplication().popScreen(getScreen());
UiApplication.getUiApplication().pushScreen(new AccMainScreen());
}
});
謝謝你我輸出了 – keerthika 2011-06-07 09:04:29