2017-01-23 75 views
1

我正在編寫一個頁面,該頁面將CSS topleft屬性遞增,以便模擬兩顆星圍繞按鈕移動的動畫。我計算了測量值,起初看起來很好。然而,幾分鐘後,恆星變得不同步,並且不會同時改變動畫。他們應該同時到達角落。有人可以解釋爲什麼這是,我怎麼能解決它?我的jsfiddle是在這裏:https://jsfiddle.net/MCBlastoise/1503x4tr/12/動畫中的不同步

這裏是我的代碼:

body { 
 
\t margin:0px; 
 
} 
 
.heading { 
 
\t text-align:center; 
 
\t font-family:'Bungee Shade', Courier New, Courier, Lucida Sans Typewriter, Lucida Typewriter, monospace; 
 
\t color:green; 
 
\t font-weight:bold; 
 
\t font-size:30px; 
 
\t margin-top:0px; 
 
} 
 
.text { 
 
\t color:red; 
 
\t font-family:'Josefin Sans', Futura, Trebuchet MS, Arial, sans-serif; 
 
\t font-size:21px; 
 
\t text-align:justify; 
 
\t margin-top:-15px; 
 
} 
 
br { 
 
\t line-height:500%; 
 
} 
 
.container { 
 
\t position:relative; 
 
\t width:350px; 
 
\t height:350px; 
 
\t margin-top:42px; 
 
\t margin-left:auto; 
 
\t margin-right:auto; 
 
} 
 
.star { 
 
\t width:40px; 
 
\t height:40px; 
 
\t position:absolute; 
 
} 
 
#starOne { 
 
\t top:0px; 
 
\t left:0px; 
 
} 
 
#starTwo { 
 
\t top:310px; 
 
\t left:310px; 
 
} 
 
.button { 
 
\t width:250px; 
 
\t height:250px; 
 
\t border-style:solid; 
 
\t border-color:red; 
 
\t border-width:5px; 
 
\t border-radius:60px; 
 
\t text-align:center; 
 
\t position:absolute; 
 
\t bottom:50px; 
 
\t left:50px; 
 
} 
 
.button:hover { 
 
\t background-color: #7CFC00; 
 
\t cursor:pointer 
 
} 
 
.button-text { 
 
\t font-family:'Righteous', Courier New; 
 
\t color:#9400D3; 
 
\t font-size:76px; 
 
\t line-height:125%; 
 
} 
 
#compliment { 
 
\t text-align:center; 
 
\t font-family:'VT323', Candara, Calibri, Segoe, Segoe UI, Optima, Arial, sans-serif; 
 
\t color:#ffd400; 
 
\t font-size:50px; 
 
}
<!DOCTYPE html> 
 
<html> 
 
<head> 
 
<link type="text/css" rel="stylesheet" href="Complement.css"> 
 
<link type="text/css" rel="stylesheet" href="https://fonts.googleapis.com/css?family=Bungee+Shade|Josefin+Sans|VT323|Righteous"> 
 
<title>The Compliment Machine</title> 
 
</head> 
 
<body> 
 
<h2 class="heading">The Compliment Machine</h2> 
 
<p class="text">In the interest of spreading holiday cheer, I have designed this website with one goal in mind. Pressing the button below will randomly generate a compliment. Hopefully, this little experiment will brighten up your day.</p> 
 
<div class="container" id="container"> 
 
<img src="Star.png" class="star" id="starOne"> 
 
<div class="button" onclick="timedFunction()" onmouseenter="startingFunction(), startingFunction2()" onmouseleave="endFunction()"> <span class="button-text">Click me!</span> </div> 
 
<img src="Star.png" class="star" id="starTwo"> 
 
</div> 
 
<br> 
 
<p id="compliment"></p> 
 

 
<script> 
 
\t var userName = prompt("What is your name?"); 
 
\t var generatedUserName = userName === null || userName === ""; 
 
\t var compliment = [ 
 
\t \t "Have a nice day", 
 
\t \t "you contribute to society", 
 
\t \t "Always be yourself", 
 
\t \t "you are a wonderful person", 
 
\t \t "Keep up the good work", 
 
\t \t "never stop believing in yourself", 
 
\t \t "you have a great sense of humor", 
 
\t \t "You should feel proud of yourself", 
 
\t \t "Never stop trying", 
 
\t \t "you are a winner" 
 
\t ]; 
 
</script> 
 

 
<script> 
 
\t function timedFunction() { \t \t 
 
\t \t document.getElementsByTagName("DIV")[0].style.display = "none"; 
 
\t \t document.getElementsByTagName("DIV")[1].style.display = "none"; 
 
\t \t document.getElementsByTagName("IMG")[0].style.display = "none"; 
 
\t \t document.getElementsByTagName("IMG")[1].style.display = "none"; 
 
\t \t var repeater = setInterval(inspiration, 1000); 
 
\t } 
 
\t var inspiration = function inspire() { 
 
\t \t var result = Math.random(); 
 
\t \t 
 
\t \t //This code block checks for null, undefined, and other falsy values in the prompt. 
 
\t \t if (generatedUserName) { 
 
\t \t \t if (0 <= result && result < 0.11) { 
 
\t \t \t \t userName = "my friend"; 
 
\t \t \t } 
 
\t \t \t if (0.21 <= result && result < 0.31) { 
 
\t \t \t \t userName = "my friend"; 
 
\t \t \t } 
 
\t \t \t if (0.41 <= result && result < 0.51) { 
 
\t \t \t \t userName = "my friend"; 
 
\t \t \t } 
 
\t \t \t if (0.71 <= result && result < 0.81) { 
 
\t \t \t \t userName = "my friend"; 
 
\t \t \t } 
 
\t \t \t if (0.81 <= result && result < 0.91) { 
 
\t \t \t \t userName = "my friend"; 
 
\t \t \t } 
 
\t \t \t if (0.11 <= result && result < 0.21) { 
 
\t \t \t \t userName = "My friend"; 
 
\t \t \t } 
 
\t \t \t if (0.31 <= result && result < 0.41) { 
 
\t \t \t \t userName = "My friend"; 
 
\t \t \t } 
 
\t \t \t if (0.51 <= result && result < 0.61) { 
 
\t \t \t \t userName = "My friend"; 
 
\t \t \t } 
 
\t \t \t if (0.61 <= result && result < 0.71) { 
 
\t \t \t \t userName = "My friend"; 
 
\t \t \t } 
 
\t \t \t if (0.91 <= result && result < 1) { 
 
\t \t \t \t userName = "My friend"; 
 
\t \t \t } 
 
\t \t } 
 
\t \t 
 
\t \t //This code block changes the sentence with ID 'compliment' randomly, based on the value of the variable 'result'. 
 
\t \t if (0 <= result && result < 0.11) { 
 
\t \t \t document.getElementById("compliment").innerHTML = compliment[0]+", "+userName+"!"; 
 
\t \t }; 
 
\t \t if (0.11 <= result && result < 0.21) { 
 
\t \t \t document.getElementById("compliment").innerHTML = userName+", "+compliment[1]+"."; 
 
\t \t }; 
 
\t \t if (0.21 <= result && result < 0.31) { 
 
\t \t \t document.getElementById("compliment").innerHTML = compliment[2]+", "+userName+"."; 
 
\t \t }; 
 
\t \t if (0.31 <= result && result < 0.41) { 
 
\t \t \t document.getElementById("compliment").innerHTML = userName+", "+compliment[3]+"."; 
 
\t \t }; 
 
\t \t if (0.41 <= result && result < 0.51) { 
 
\t \t \t document.getElementById("compliment").innerHTML = compliment[4]+", "+userName+"!"; 
 
\t \t }; 
 
\t \t if (0.51 <= result && result < 0.61) { 
 
\t \t \t document.getElementById("compliment").innerHTML = userName+", "+compliment[5]+"."; 
 
\t \t }; 
 
\t \t if (0.61 <= result && result < 0.71) { 
 
\t \t \t document.getElementById("compliment").innerHTML = userName+", "+compliment[6]+"."; 
 
\t \t }; 
 
\t \t if (0.71 <= result && result < 0.81) { 
 
\t \t \t document.getElementById("compliment").innerHTML = compliment[7]+", "+userName+"."; 
 
\t \t }; 
 
\t \t if (0.81 <= result && result < 0.91) { 
 
\t \t \t document.getElementById("compliment").innerHTML = compliment[8]+", "+userName+"."; 
 
\t \t }; 
 
\t \t if (0.91 <= result && result < 1) { 
 
\t \t \t document.getElementById("compliment").innerHTML = userName+", "+compliment[9]+"."; 
 
\t \t }; 
 
\t } 
 
\t var i = 0; 
 
\t function limitedFunction() { 
 
\t \t inspiration(); 
 
\t \t i++; 
 
\t \t if (i === 5) { 
 
\t \t \t document.getElementsByTagName("DIV")[0].style.display = "none"; 
 
\t \t \t document.getElementsByTagName("DIV")[1].style.display = "none"; 
 
\t \t \t document.getElementsByTagName("IMG")[0].style.display = "none"; 
 
\t \t \t document.getElementsByTagName("IMG")[1].style.display = "none"; 
 
\t \t } 
 
\t } 
 
</script> 
 

 
<script> 
 
\t var starOne = document.getElementById("starOne"); 
 
\t var starTwo = document.getElementById("starTwo"); 
 
\t var posLeft = 0; 
 
\t var posTop = 0; 
 
\t var posLeft2 = 310; 
 
\t var posTop2 = 310; 
 
\t 
 
\t var startingFunction = function starterFunction() { 
 
\t \t toRight = setInterval(moveRight, 1); 
 
\t } 
 
\t var startingFunction2 = function starterFunction2() { 
 
\t \t toLeft = setInterval(moveLeft, 1); 
 
\t } 
 
\t 
 
\t //The following four functions apply to the first star, which begins at the top-left. 
 
\t function moveRight() { 
 
\t \t posLeft++; 
 
\t \t starOne.style.left = posLeft + 'px'; 
 
\t \t if (starOne.style.left === "310px") { 
 
\t \t \t clearInterval(toRight); 
 
\t \t \t toBottom = setInterval(moveDown, 1); 
 
\t \t } 
 
\t } 
 
\t 
 
\t function moveDown() { 
 
\t \t posTop++; 
 
\t \t starOne.style.top = posTop + 'px'; 
 
\t \t if (starOne.style.top === "310px") { 
 
\t \t \t clearInterval(toBottom); 
 
\t \t \t toLeft2 = setInterval(moveLeft2, 1); 
 
\t \t } 
 
\t } 
 
\t 
 
\t function moveLeft2() { 
 
\t \t posLeft--; 
 
\t \t starOne.style.left = posLeft + 'px'; 
 
\t \t if (starOne.style.left === "0px") { 
 
\t \t \t clearInterval(toLeft2); 
 
\t \t \t toTop2 = setInterval(moveUp2, 1); 
 
\t \t } 
 
\t } 
 
\t 
 
\t function moveUp2() { 
 
\t \t posTop--; 
 
\t \t starOne.style.top = posTop + 'px'; 
 
\t \t if (starOne.style.top === "0px") { 
 
\t \t \t clearInterval(toTop2); 
 
\t \t \t startingFunction(); 
 
\t \t } 
 
\t } 
 
\t 
 
\t 
 
\t //The following four functions apply to the second star, which begins at the bottom-right. 
 
\t function moveLeft() { 
 
\t \t posLeft2--; 
 
\t \t starTwo.style.left = posLeft2 + 'px'; 
 
\t \t if (starTwo.style.left === "0px") { 
 
\t \t \t clearInterval(toLeft); 
 
\t \t \t toTop = setInterval(moveUp, 1); 
 
\t \t } 
 
\t } 
 
\t 
 
\t function moveUp() { 
 
\t \t posTop2--; 
 
\t \t starTwo.style.top = posTop2 + 'px'; 
 
\t \t if (starTwo.style.top === "0px") { 
 
\t \t \t clearInterval(toTop); 
 
\t \t \t toRight2 = setInterval(moveRight2, 1); 
 
\t \t } 
 
\t } 
 
\t 
 
\t function moveRight2() { 
 
\t \t posLeft2++; 
 
\t \t starTwo.style.left = posLeft2 + 'px'; 
 
\t \t if (starTwo.style.left === "310px") { 
 
\t \t \t clearInterval(toRight2); 
 
\t \t \t toBottom2 = setInterval(moveDown2, 1); 
 
\t \t } 
 
\t } 
 
\t 
 
\t function moveDown2() { 
 
\t \t posTop2++; 
 
\t \t starTwo.style.top = posTop2 + 'px'; 
 
\t \t if (starTwo.style.top === "310px") { 
 
\t \t \t clearInterval(toBottom2); 
 
\t \t \t startingFunction2(); 
 
\t \t } 
 
\t } 
 
\t 
 
\t 
 
\t //The following function cancels the animation when the mouse leaves the button. 
 
\t function endFunction() { 
 
\t \t //The following four if statements apply to the first star, which begins in the top-left. 
 
\t \t if (0 <= posLeft && posLeft <= 310 && posTop === 0) { 
 
\t \t \t clearInterval(toRight); 
 
\t \t } 
 
\t \t if (0 <= posTop && posTop <= 310 && posLeft === 310) { 
 
\t \t \t clearInterval(toBottom); 
 
\t \t } 
 
\t \t if (0 <= posLeft && posLeft <= 310 && posTop === 310) { 
 
\t \t \t clearInterval(toLeft2); 
 
\t \t } 
 
\t \t if (0 <= posTop && posTop <= 310 && posLeft === 0) { 
 
\t \t \t clearInterval(toTop2); 
 
\t \t } 
 
\t \t 
 
\t \t //The following four if statements apply to the second star, which begins in the bottom-right. 
 
\t \t if (0 <= posLeft2 && posLeft2 <= 310 && posTop2 === 310) { 
 
\t \t \t clearInterval(toLeft); 
 
\t \t } 
 
\t \t if (0 <= posTop2 && posTop2 <= 310 && posLeft2 === 0) { 
 
\t \t \t clearInterval(toTop); 
 
\t \t } 
 
\t \t if (0 <= posLeft2 && posLeft2 <= 310 && posTop2 === 0) { 
 
\t \t \t clearInterval(toRight2); 
 
\t \t } 
 
\t \t if (0 <= posTop2 && posTop2 <= 310 && posLeft2 === 310) { 
 
\t \t \t clearInterval(toBottom2); 
 
\t \t } 
 
\t \t posLeft = 0; 
 
\t \t posTop = 0; 
 
\t \t posLeft2 = 310; 
 
\t \t posTop2 = 310; 
 
\t \t starOne.style.top = posTop + 'px'; 
 
\t \t starOne.style.left = posLeft + 'px'; 
 
\t \t starTwo.style.top = posTop2 + 'px'; 
 
\t \t starTwo.style.left = posLeft2 + 'px'; 
 
\t } 
 
</script> 
 

 
</body> 
 
</html>

+0

我無法重現您的問題。 –

+0

幾分鐘後,當星星在不同時間到達對角時,問題就會出現。 – MCBlastoise

回答

0

你怎麼樣使用另一種方法,即使用CSS動畫屬性的動畫,不使用的setInterval在所有。 使用關鍵幀並在懸停時爲星星製作動畫。這裏是工作示例

var starOne = document.getElementById("starOne"); 
 
var starTwo = document.getElementById("starTwo"); 
 
var posLeft = 0; 
 
var posTop = 0; 
 
var posLeft2 = 310; 
 
var posTop2 = 310; 
 
    document.getElementById("btn").addEventListener("mouseover",function(){ 
 
\t starOne.classList.add("topStarAnimate"); 
 
    starTwo.classList.add("bottomStarAnimate"); 
 
}); 
 
\t document.getElementById("btn").addEventListener("mouseleave",function(){ 
 
\t starOne.classList.remove("topStarAnimate"); 
 
    starTwo.classList.remove("bottomStarAnimate"); 
 
});
body { 
 
\t margin:0px; 
 
} 
 
.heading { 
 
\t text-align:center; 
 
\t font-family:'Bungee Shade', Courier New, Courier, Lucida Sans Typewriter, Lucida Typewriter, monospace; 
 
\t color:green; 
 
\t font-weight:bold; 
 
\t font-size:30px; 
 
\t margin-top:0px; 
 
} 
 
.text { 
 
\t color:red; 
 
\t font-family:'Josefin Sans', Futura, Trebuchet MS, Arial, sans-serif; 
 
\t font-size:21px; 
 
\t text-align:justify; 
 
\t margin-top:-15px; 
 
} 
 
br { 
 
\t line-height:500%; 
 
} 
 
.container { 
 
\t position:relative; 
 
\t width:350px; 
 
\t height:350px; 
 
\t margin-top:42px; 
 
\t margin-left:auto; 
 
\t margin-right:auto; 
 
} 
 
.star { 
 
\t width:40px; 
 
\t height:40px; 
 
\t position:absolute; 
 
} 
 
#starOne { 
 
\t top:0px; 
 
\t left:0px; 
 
} 
 
#starTwo { 
 
\t top:310px; 
 
\t left:310px; 
 
} 
 
@keyframes topstar { 
 
0%,100%{ 
 
    top:0px; 
 
    left:0px; 
 
} 
 
25%{ 
 
top:0px; 
 
left:310px; 
 
} 
 
50%{ 
 
    top:310px; 
 
    left:310px; 
 
} 
 
75%{ 
 
    top:310px; 
 
    left:0px; 
 
} 
 
} 
 
@keyframes bottomstar { 
 
0%,100%{ 
 
    top:310px; 
 
    left:310px; 
 
} 
 
25%{ 
 
top:310px; 
 
left:0px; 
 
} 
 
50%{ 
 
    top:0px; 
 
    left:0px; 
 
} 
 
75%{ 
 
    top:0px; 
 
    left:310px; 
 
} 
 

 
} 
 
.topStarAnimate{ 
 
    animation: topstar 4s infinite; 
 
} 
 
.bottomStarAnimate{ 
 
    animation: bottomstar 4s infinite; 
 
} 
 
.button { 
 
\t width:250px; 
 
\t height:250px; 
 
\t border-style:solid; 
 
\t border-color:red; 
 
\t border-width:5px; 
 
\t border-radius:60px; 
 
\t text-align:center; 
 
\t position:absolute; 
 
\t bottom:50px; 
 
\t left:50px; 
 
} 
 
.button:hover { 
 
\t background-color: #7CFC00; 
 
\t cursor:pointer 
 
} 
 
.button-text { 
 
\t font-family:'Righteous', Courier New; 
 
\t color:#9400D3; 
 
\t font-size:76px; 
 
\t line-height:125%; 
 
}
<!DOCTYPE html> 
 
<title>The Compliment Machine</title> 
 
<body> 
 
<div class="container" id="container"> 
 
<img src="Star.png" class="star" id="starOne"> 
 
<div class="button" onclick="timedFunction()" id="btn"> <span class="button-text">Click me!</span> </div> 
 
<img src="Star.png" class="star" id="starTwo"> 
 
</div> 
 
<br> 
 
<p id="compliment"></p> 
 

 

 
</body>

+0

我明白,關鍵幀是創建動畫的替代方法。然而,我最初的問題是爲什麼這兩個人會在不同的時間與當前的動畫到達一個角落。如果對問題提出任何解決方案,我寧願他們使用已在使用的方法。 – MCBlastoise

+0

我對此不是100%確定,但可能是由於setInterval調用的漂移導致您看到動畫無法正常工作。 你可以參考[這個問題](http://stackoverflow.com/questions/985670/will-setinterval-drift)的第一個答案,意識到* setInterval每移動一定的毫秒*在幾分鐘內導致更大的顯着差異。因此,我更喜歡並推薦在更長的時間內使用css進行動畫。 – acesmndr

+0

謝謝。我認爲這可能是這樣的。我現在將在關鍵幀上提及你的答案。 – MCBlastoise