我編寫了繪製輪子(6段圓圈)和每段不同顏色的程序。和動畫輪..停止無限循環paint()方法?用paint()添加JButton?
這裏是代碼:
public class ExamWheel extends JFrame implements ActionListener{
JButton b_start = new JButton("Start");
JButton b_stop = new JButton("Stop");
Thread th;
Boolean doDraw = true;
public ExamWheel(){
setSize(400,400);
setVisible(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setLocationRelativeTo(null);
setTitle("Wheel..");
//add(b_start);
this.setLayout (new FlowLayout());
this.add(b_stop);
b_start.addActionListener(this);
}
public void actionPerformed(ActionEvent e) {
if(e.getSource()==b_start)
doDraw=true;
}
public void paint(Graphics graphics) {
if (doDraw){
super.paint(graphics);
Graphics2D g = (Graphics2D) graphics;
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
try{
// draw the circle
for(int i=0; ; i=i+1){
g.setColor(Color.CYAN);
g.fillArc(50, 50, 300, 300, i+0, 60);
th.sleep(1);
g.setColor(Color.red);
g.fillArc(50, 50, 300, 300, i+60, 60);
th.sleep(1);
g.setColor(Color.green);
g.fillArc(50, 50, 300, 300, i+120, 60);
th.sleep(1);
g.setColor(Color.blue);
g.fillArc(50, 50, 300, 300, i+180, 60);
th.sleep(1);
g.setColor(Color.gray);
g.fillArc(50, 50, 300, 300, i+240, 60);
th.sleep(1);
g.setColor(Color.pink);
g.fillArc(50, 50, 300, 300, i+300, 60);
th.sleep(1);
}
}
catch(InterruptedException e){
Thread.currentThread().interrupt();
}
}
}
public static void main(String[] args) {
ExamWheel f = new ExamWheel();
}
}
問題:它是無限循環,我不能停止或關閉框架。
,所以我不得不想法:
我創建布爾變量(doDraw)與真正的價值,並添加一個JButton,當單擊該按鈕的變量將變更爲假,並在paint()方法我會如果第一次繪製條件()
問題:我不能用paint()添加JButton到Frame,所以我該怎麼做?
注意:我試着使用paintComponent(),但循環(for with thread)不起作用。
IT解決 感謝皮特Kirham
我加入定時器和的paintComponent()
public class ExamWheel extends JPanel implements ActionListener {
int i=0;
Timer tm = new Timer(10, this);
public void paintComponent(Graphics graphics) {
super.paintComponent(graphics);
Graphics2D g = (Graphics2D) graphics;
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g.setColor(Color.CYAN);
g.fillArc(50, 50, 300, 300, i+0, 60);
g.setColor(Color.red);
g.fillArc(50, 50, 300, 300, i+60, 60);
g.setColor(Color.green);
g.fillArc(50, 50, 300, 300, i+120, 60);
g.setColor(Color.blue);
g.fillArc(50, 50, 300, 300, i+180, 60);
g.setColor(Color.gray);
g.fillArc(50, 50, 300, 300, i+240, 60);
g.setColor(Color.pink);
g.fillArc(50, 50, 300, 300, i+300, 60);
tm.start();
}
public void actionPerformed(ActionEvent e) {
i++;
repaint();
}
public static void main(String[] args) {
ExamWheel wh = new ExamWheel();
JFrame jf = new JFrame();
jf.setSize(500,500);
jf.setResizable(false);
jf.setVisible(true);
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jf.setLocationRelativeTo(null);
jf.setTitle("Wheel..");
jf.add(wh);
}
爲什麼你在paint()中有無限循環,gui會在一定的時間間隔內調用paint()。你永遠不會分配'th'值。睡一個你應該調用'Thread.sleep();'的線程。 –