我有兩個屏幕,兩個屏幕都擴展爲GameScreen
,而這又擴展了JPanel
。我的NavigationFrame
類正確執行,但我的InternalSensorsFrame
正在通過我的按鈕繪製灰色背景矩形,以便按鈕隱藏,並且只在您將鼠標懸停在按鈕上時才短暫閃爍。這是我的代碼。任何人都可以告訴我爲什麼這個例子正在工作,另一個不是,我該如何解決它?被paint隱藏的JButton組件
public class NavigationFrame extends GameScreen {
...
public NavigationFrame() {
//super(parent);
addKeyListener(new TAdapter());
//background
img = new ImageIcon(Home.resources.getClass().getResource(imageName));
bg = new BufferedImage(
img.getIconWidth(),
img.getIconHeight(),
BufferedImage.TYPE_4BYTE_ABGR);
Graphics gg = bg.createGraphics();
img.paintIcon(null, gg, 0,0);
gg.dispose();
RenderingHints rh =
new RenderingHints(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
rh.put(RenderingHints.KEY_RENDERING,RenderingHints.VALUE_RENDER_QUALITY);
gameFont = new Font("Helvetica", Font.BOLD, 14);
//Set Viewscreen to blockmapview
if (viewScreen == null){
setViewScreen(new ScrollShipScreen(this, 0));
}
viewScreen.setBounds(150, 50, 500, 500);
add(viewScreen);
//Buttons
btnMainComputer = new JButton("Main Computer");
btnMainComputer.setBounds(140, 560, 120, 23);
btnMainComputer.addActionListener(this);
add(btnMainComputer);
btnInternalSensors = new JButton("Internal Sensors");
btnInternalSensors.setBounds(330, 560, 130, 23);
btnInternalSensors.addActionListener(this);
add(btnInternalSensors);
btnNavigation = new JButton("Navigation");
btnNavigation.setBounds(550, 560, 110, 23);
btnNavigation.addActionListener(this);
add(btnNavigation);
}
@Override
public void paintComponent(Graphics g) {
//background
g.setColor(Color.decode("#666665"));
Graphics2D g2d = (Graphics2D) g;
g2d.fillRect(0, 0, 800, 600);
g2d.drawImage(bg, 0, 0,img.getIconWidth(), img.getIconHeight(), this);
//text setup
g.setColor(Color.white);
g.setFont(gameFont);
//Write the strings
//left bar
g.drawString(location, 10,60);
....
}
//Button Presses
public void actionPerformed(ActionEvent ae) {
JButton o = (JButton) ae.getSource();
....
else if(o == btnMainComputer){
Container parent = getParent();
parent.remove(Home.getCurrentScreen());
Home.setCurrentScreen(new MainComputerFrame());
parent.add(Home.getCurrentScreen());
//System.out.println("Main Comp");
}
else if(o == btnInternalSensors){
Container parent = getParent();
parent.remove(Home.getCurrentScreen());
Home.setCurrentScreen(new InternalSensorsFrame());
parent.add(Home.getCurrentScreen());
//System.out.println("Sensors");
}
else if(o == btnNavigation){
//Does nothing on a navigation Frame
// remove(Home.getCurrentScreen());
// Home.setCurrentScreen(new NavigationFrame());
// Home.frame.add(Home.getCurrentScreen());
}
this.requestFocus();
}
}
這裏是非工人階級:
public class InternalSensorsFrame extends GameScreen {
private String imageName = "textures/interface/View Screen Frame Overlay.png";
public InternalSensorsFrame(){
//super(parent);
addKeyListener(new TAdapter());
//background
img = new ImageIcon(Home.resources.getClass().getResource(imageName));
bg = new BufferedImage(
img.getIconWidth(),
img.getIconHeight(),
BufferedImage.TYPE_4BYTE_ABGR);
Graphics gg = bg.createGraphics();
img.paintIcon(null, gg, 0,0);
gg.dispose();
RenderingHints rh =
new RenderingHints(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
rh.put(RenderingHints.KEY_RENDERING,RenderingHints.VALUE_RENDER_QUALITY);
//Add buttons
btnMainComputer = new JButton("Main Computer");
btnMainComputer.setBounds(140, 560, 120, 23);
btnMainComputer.addActionListener(this);
add(btnMainComputer);
btnInternalSensors = new JButton("Internal Sensors");
btnInternalSensors.setBounds(330, 560, 130, 23);
btnInternalSensors.addActionListener(this);
add(btnInternalSensors);
btnNavigation = new JButton("Navigation");
btnNavigation.setBounds(550, 560, 110, 23);
btnNavigation.addActionListener(this);
add(btnNavigation);
}
@Override
public void paintComponent(Graphics g) {
//super.paint(g);
g.setColor(Color.decode("#666665"));
Graphics2D g2d = (Graphics2D) g;
g2d.fillRect(0, 0, 800, 600);
g2d.drawImage(bg, 0, 0,img.getIconWidth(), img.getIconHeight(), this);
g2d.translate(150, 50);
Home.ship.shipLayout.paintComponent(g2d);
// ArrayList<CrewMan> crew = Home.ship.crew;
// for (int i=0; i<crew.size(); i++){
// crew.get(i).paint(g2d);
// }
g.setColor(Color.white);
g.drawString("teststring", 10,60);
//super.paint(g);
//Toolkit.getDefaultToolkit().sync();
// g.dispose();
}
//Button Presses
public void actionPerformed(ActionEvent ae) {
JButton o = (JButton) ae.getSource();
if(o == btnMainComputer){
Container parent = getParent();
parent.remove(Home.getCurrentScreen());
Home.setCurrentScreen(new MainComputerFrame());
parent.add(Home.getCurrentScreen());
//System.out.println("Main Comp");
}
else if(o == btnInternalSensors){
Container parent = getParent();
parent.remove(Home.getCurrentScreen());
Home.setCurrentScreen(new InternalSensorsFrame());
parent.add(Home.getCurrentScreen());
//System.out.println("Sensors");
}
else if(o == btnNavigation){
Container parent = getParent();
parent.remove(Home.getCurrentScreen());
Home.setCurrentScreen(new NavigationFrame());
parent.add(Home.getCurrentScreen());
}
this.requestFocus();
}
}
'super.paintComponent()'。 – trashgod
調用'super.paintComponent(g)'也不要在'JPanel'中使用'requestFocus',並且不要調用Frame。因爲它是混淆的。作爲一個設計視圖,不要使用太多的繼承,你可以對組合進行相同的操作,只使用匿名類進行子類化。 – nachokk
請勿使用setBounds()。 Swing旨在與佈局經理一起使用。不要調用另一個類的paintComponent()。 Swing會根據需要重新繪製組件。 – camickr