我曾嘗試以下代碼:當我使用*(int *)&x分配一個常量值x時會發生什麼?
#include <iostream>
using namespace std;
struct MyClass {
const int x;
};
int main() {
MyClass c = {3};
const int *p = &c.x;
cout << "x = " << c.x << endl;
cout << "&x = " << &c.x << endl;
cout << "p = " << p << endl;
cout << "*p = " << *p << endl;
cout << "*(&x) = " << *(&c.x) << endl;
cout << endl;
*(int*)&c.x = 4;
cout << "x = " << c.x << endl;
cout << "&x = " << &c.x << endl;
cout << "p = " << p << endl;
cout << "*p = " << *p << endl;
cout << "*(&x) = " << *(&c.x) << endl;
cout << (p == &c.x) << endl;
cout << (*p == *(&c.x)) << endl;
return 0;
}
然後我得到以下答案:
x = 3
&x = 0x61fe98
p = 0x61fe98
*p = 3
*(&x) = 3
x = 4
&x = 0x61fe98
p = 0x61fe98
*p = 4
*(&x) = 4
1
1
看來,我已經成功地改變常數整數x的值。但是當我直接在main()中聲明x而不是在類中時,我得到了完全不同的答案。
#include <iostream>
using namespace std;
int main() {
const int x = 3;
const int *p = &x;
cout << "x = " << x << endl;
cout << "&x = " << &x << endl;
cout << "p = " << p << endl;
cout << "*p = " << *p << endl;
cout << "*(&x) = " << *(&x) << endl;
cout << endl;
*(int*)&x = 4;
cout << "x = " << x << endl;
cout << "&x = " << &x << endl;
cout << "p = " << p << endl;
cout << "*p = " << *p << endl;
cout << "*(&x) = " << *(&x) << endl;
cout << endl;
cout << (p == &x) << endl;
cout << (*p == *(&x)) << endl;
return 0;
}
結果是
x = 3
&x = 0x61fe98
p = 0x61fe98
*p = 3
*(&x) = 3
x = 3
&x = 0x61fe98
p = 0x61fe98
*p = 4
*(&x) = 3
1
0
那可真是奇怪,(P == & x)是真實的,但(* P * ==(& X))是假的!我不知道第二個代碼是怎麼回事。
找到一位新教授。不要從你現任教授那裏學到任何東西。 –