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我試圖在HTML5頁面的畫布元素上找到鼠標的座標。CSS縮放後畫布上的鼠標座標
我創建的畫布是一定的高度和寬度,例如700x700。當我將鼠標懸停在畫布上時,我希望能夠知道鼠標的X,Y。這工作得很好,直到我在HTML文件中使用CSS舒展我的畫布...
這裏是我的JavaScript文件: 功能雪碧(路徑) { this.img =新的圖片(); this.img.onload = loaded; this.img.src = path;
function loaded()
{
console.log("Loaded picture");
}
}
function drawSprite(sprite, ctx)
{
console.log("drawing picture");
ctx.drawImage(sprite.img,10,10);
}
//------------------------------------------
function Game()
{
this.canvas = document.createElement("canvas");
document.body.appendChild(this.canvas);
this.canvas.width = 700;
this.canvas.height = 700;
this.context = this.canvas.getContext("2d");
var ctx = this.context;
ctx.canvas.addEventListener('mousemove', function(event){
var mouseX = event.clientX - ctx.canvas.offsetLeft;
var mouseY = event.clientY - ctx.canvas.offsetTop;
var status = document.getElementById("coords");
status.innerHTML = mouseX+" | "+mouseY;
});
this.objects = new Array();
this.objects.push(new Sprite("dog.png"));
}
function drawGame(g)
{
console.log("I'm here");
for(var i=0;i<g.objects.length;i++)
{
drawSprite(g.objects[i], g.context);
}
}
function drawLine(g)
{
g.context.moveTo(0,0);
g.context.lineTo(100,100);
g.context.stroke();
}
//------------------
window.addEventListener('load',function(event){startgame();});
var globalGame;
function startgame()
{
globalGame = new Game();
drawGame(globalGame);
drawLine(globalGame);
}
這裏是我的HTML文件
<html>
<head>
<script src="functions.js"></script>
<style>
canvas
{
width:90%;
height:90%;
}
</style>
</head>
<body>
<h1 id="coords">0 | 0</h1>
</body>
<html>
的可能的複製[如何在轉化HTML5畫布獲取鼠標位置] (http://stackoverflow.com/questions/40600192/how-to-get-mouse-position-on-transformed-html5-canvas) – Kaiido