2012-05-01 329 views
0

我有一個帶有<canvas>元素的HTML文件,我正在嘗試獲取click事件中的鼠標座標。我使用此代碼:HTML5畫布鼠標座標

secondCanvas.addEventListener('click', function(e) { 
    console.log(e.pageX) 
}, false); 

當我點擊左上角點我在控制檯500弄〜數量,而不是零...什麼,我需要做的就是在畫布上鼠標的座標?

回答

1

這是因爲你正在獲取頁面座標。我猜你想在你的兩個畫布中的任何一個畫布中放置當前的鼠標位置?希望這將解決您的問題:

http://www.html5canvastutorials.com/advanced/html5-canvas-mouse-coordinates/

而且這個計算器與你相似,並可能給你一個更好的理解: Tracking mouse position in canvas when no surrounding element exists

解決方案用戶:lwburk

function findPos(obj) { 
    var curleft = 0, curtop = 0; 
    if (obj.offsetParent) { 
     do { 
      curleft += obj.offsetLeft; 
      curtop += obj.offsetTop; 
     } while (obj = obj.offsetParent); 
     return { x: curleft, y: curtop }; 
    } 
    return undefined; 
} 

$('#canvas').mousemove(function(e) { 
    var pos = findPos(this); 
    var x = e.pageX - pos.x; 
    var y = e.pageY - pos.y; 
    var coordinateDisplay = "x=" + x + ", y=" + y; 
    writeCoordinateDisplay(coordinateDisplay); 
}); 
3

你應通過減去事件偏移(e.pageXe.pageY)的畫布元素偏移來計算畫布鼠標位置。
這裏有一個link解釋如何獲取DOM元素的位置,代碼應該是這樣的:

secondCanvas.addEventListener('click', function(e) { 
    var pos = { 
     x : e.pageX - canvasOffsetX, 
     y : e.pageY - canvasOffsetY 
    }; 
    console.log(pos.x) 
}, false); 
+0

+1爲了得到彌補,除非你需要支持舊的瀏覽器,我建議使用'element.getBoundingClientRect();'返回頂部與底部的對象左,右屬性 – UpTheCreek

0

我使用此代碼和它的作品完美的我。一旦添加,畫布鼠標事件就有兩個新屬性:canvasX和canvasY,它們被正確映射。在獲得canvas元素之後,不要忘記調用canvas.extendMouseEvents()並開始工作。

HTMLCanvasElement.prototype.extendMouseEvents = function() { 
    this.mapMouseEvent = function(ev) { 
     var r = this.getBoundingClientRect(); 
     ev.canvasX = ev.pageX - r.left; 
     ev.canvasY = ev.pageY - r.top; 
    }; 
    this.addEventListener("mousemove", this.mapMouseEvent); 
    this.addEventListener("click", this.mapMouseEvent); 
    this.addEventListener("contextmenu", this.mapMouseEvent); 
    this.addEventListener("dblclick", this.mapMouseEvent); 
    this.addEventListener("mousedown", this.mapMouseEvent); 
    this.addEventListener("mouseenter", this.mapMouseEvent); 
    this.addEventListener("mouseleave", this.mapMouseEvent); 
    this.addEventListener("mouseover", this.mapMouseEvent); 
    this.addEventListener("mouseout", this.mapMouseEvent); 
    this.addEventListener("mouseup", this.mapMouseEvent); 
} 
+0

我修復處理直接與畫布本身,而不觸及上下文。 –